GLsdk
"Steve Marton" <[email protected]> Thu, 26 Sep 2002 19:22:35 -0400
| Newsgroups | gmane.comp.video.opengl.sample.general |
|---|---|
| Message-ID | <000801c265b3$98e23c70$0fc809c0@ibm486> |
This is a multi-part message in MIME format. ------=_NextPart_000_0005_01C26592.11C24490 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable It would be nice if there were function pointers defined for ALL = extensions. I wanted to use some ATI extensions and found that there = were no function pointers defined, had to do it manually. It's nice = though that the NV extensions are there, as well as most others. Steve ------=_NextPart_000_0005_01C26592.11C24490 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META http-equiv=3DContent-Type content=3D"text/html; = charset=3Diso-8859-1"> <META content=3D"MSHTML 6.00.2719.2200" name=3DGENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=3D#ffffff> <DIV><FONT face=3DArial size=3D2>It would be nice if there were function = pointers=20 defined for ALL extensions. I wanted to use some ATI extensions and = found that=20 there were no function pointers defined, had to do it manually. It's = nice though=20 that the NV extensions are there, as well as most = others.</FONT></DIV> <DIV><FONT face=3DArial size=3D2></FONT> </DIV> <DIV><FONT face=3DArial size=3D2>Steve</FONT></DIV></BODY></HTML> ------=_NextPart_000_0005_01C26592.11C24490--