glext.h updates for OpenGL shading language???
John Stone <[email protected]> Thu, 8 Jan 2004 16:17:03 -0600
| Newsgroups | gmane.comp.video.opengl.sample.general |
|---|---|
| Message-ID | <[email protected]> |
Hi,
Is there any chance we'll see updated glext.h/glxext.h/wglext.h
headers posted to the OpenGL SDK site any time soon?:
http://oss.sgi.com/projects/ogl-sample/sdk.html
Specifically, I'd like to see an updated glext.h that includes
the new OpenGL 1.5 ARB extensions for the OpenGL shading language.
(i.e. glUseProgramObjectARB(), glUniform3fvARB(), ..... and the
various GL_ARB_vertex_shader GL_ARB_fragment_shader GL_ARB_shader_objects
#defines....)
Thanks,
John Stone
[email protected]
--
NIH Resource for Macromolecular Modeling and Bioinformatics
Beckman Institute for Advanced Science and Technology
University of Illinois, 405 N. Mathews Ave, Urbana, IL 61801
Email: [email protected] Phone: 217-244-3349
WWW: http://www.ks.uiuc.edu/~johns/ Fax: 217-244-6078