Re: PicoGUI1 and 2
Frederic Wagner <[email protected]>
| Newsgroups | gmane.comp.video.picogui.devel |
|---|---|
| Message-ID | <[email protected]> |
On Thu, Apr 17, 2003 at 03:38:52PM -0600, Micah Dowty wrote: hi everyone, > Well, I understand that at this time C++ is prohibitive in a lot of > embedded devices. ok i'm going to put my 2 ounces of salt <disclaimer> remember these are only comments i'm not taking part in the project right now, so since I don't code I don't think I have any right to tell other people what they should do or not. </disclaimer> just to say, i'm using picogui on my laptop: an 486 with 4m of ram I don't know how much time it takes on it to compile a two lines hello world in c++ I tried (g++2.95), and turned off the computer after more than 30hours of waiting. So basically I won't be able to compile pgui in c++ directly on my laptop. > The gamble is whether in a year or two it still will > be. what is quite sure is that in a year or two i'll still have my laptop. for me pgui is super usefull on old material, and software for old pcs is what lacks in unix. > If you think so, then I'll happily shelve my hopes of doing this in > C++ to gain a little more portability. an other important point may be the following: http://www.suse.de/~bastian/Export/linking.txt I've been interested with that stuff quite some time ago so I don't know what has been done yet. I've heard the kde guys have a workaround using kdeinit, and it seems gcc3.1 may handle the problem. But gcc3.1 is at least 1.5 times slower for compiling than 2.95 so I don't like the idea of using it on old hardware. Wagner Frederic -- ----------------------------------------------------------------------- Unix - where you can throw the manual on the keyboard and get a command ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf