Re: Video and animation inside PicoGUI

Lalo Martins <[email protected]>
Newsgroups gmane.comp.video.picogui.devel
Message-ID <[email protected]>
On Thu, Jan 09, 2003 at 09:55:14AM -0700, Micah Dowty wrote:
> 
> Nah, I still think media_c is necessary. Pgserver already supports a lot of weird formats
> (ncurses, VGA sync signals embedded in the framebuffer, ASCII, planar modes...) that it
> would be a pain to try to support in an app, plus putting in an abstraction layer for mode
> conversion makes supporting future modes easy. I don't expect media_c to be complicated, just:
> 
>  - A very thin OS abstraction layer for the SHM segment
>  - Mode conversion code a la SDL so your app can pick a mode and have media_c convert if desired
>  - Optional convenience functions for setting up the app's main window
> 
> Of course, if you don't mind having to deal with the framebuffer in pgserver's native format,
> feel free to start the VNC client :)

Question is: would that be *pgserver's* native format, or the *underlying
system's* (eg X, fbdev, sdl, etc) format?

Hmm, btw (unrelated) it would be interesting to have a system for pgserver
to inform the app that something can't be seen in the current display driver
(eg, animation in ncurses).

[]s,
                                               |alo
                                               +----
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