Re: [HEADS UP][RFC] Changes to the trascode 1.2.0+ installed tree (2/2)
Francesco Romani <[email protected]> Sat, 05 Dec 2009 12:28:18 +0100
| Newsgroups | gmane.comp.video.transcode.devel |
|---|---|
| Message-ID | <[email protected]> |
On Sat, 2009-12-05 at 12:12 +0100, Alexis Ballier wrote: Hi, > Since you're using libtool, I don't think you'll have to mess with all > that and use a wrapper (which may not work in all cases, think about > a multilib setup with x86_32 & x86_64 support or a /home install). Good point. > In a project of mine, I'm using internal libs like what you wanna > do, all I have to do is to add stuff like that: > > foo_LDADD = $(top_builddir)/path/to/libbar.la > > and add things like that for libbar: > libbardir = $(libdir)/mypetprogram > > libtool will play the rpath game by itself at install time. Really nice, I'll go this way before anything else. Thanks for the hint! Bests, -- Francesco Romani // Ikitt http://fromani.exit1.org ::: transcode homepage http://tcforge.berlios.de ::: transcode experimental forge