Re: Changing transport protocol

Heok Kee Oon <[email protected]>
Newsgroups gmane.comp.video.videolan.vls.devel
Message-ID <[email protected]>
Hi Arnaud,

   Thank you very much for your enlightenment! I was
getting a bit lost there... :)

   So does that mean I will have to recompile the
entire vls program again? Or can I just recompile the
2 files you mentioned and link them up to the rest of
the program? Can you give me some guidance on how to
do it?

   Thanks a lot!! :)


Heok Kee


--- Arnaud de Bossoreille de Ribou <[email protected]>
wrote:
> Hi,
> 
> On Tue, Oct 01, 2002, Heok Kee Oon wrote:
> >    As in most of the mails I've read, vls is using
> > UDP/IP. I've looked at the file
> 
> Right.
> 
> > '../vls-0.3.3/src/core/network.cpp' and it seems
> to me
> > what's inside are calling for TCP sockets instead
> of
> > UDP.
> 
> Right. But Data transport has nothing to do with
> what is in
> src/core/network.cpp. The actual network output uses
> sockets which are
> in src/core/socket.cpp and the network output is in
> src/modules/netchannel. src/core/network.cpp
> contains a TCP connection
> handler for administration tools.
> 
> Regards,
> 
> -- 
> Arnaud
> -- 
> This is the vls-devel mailing-list, see
> http://www.videolan.org/vls-devel/
> To unsubscribe, please read
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> 

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