Re: Multimedia APIs
Jim Leonard <[email protected]>
| Newsgroups | gmane.comp.video.xine.codec.devel |
|---|---|
| Message-ID | <[email protected]> |
Mike Melanson wrote: >>Here's the truly scary thing: It is indeed possible. Unless I'm making a >>horrible mistake, my initial tests and calculations show that the 360K >>floppy-disk version would be able to store 45 seconds without sound @ 8fps, >>and the hard-disk version would be able to play back 29.97fps with rudimentary >>Sound Blaster audio in as little as 64KBps, well within the playback rate of a >>10MB MFM hard disk of 1983. The secret? Anyone who knows how early SegaCD >>streaming CDROM video formats were constructed will figure out what I'm doing >>in short order :) > > > Bitplane format? Also, didn't you once mention that you had a > soundless clip of "Casablanca" that ran on a 286 and fit on a 1.44 MB > floppy? Bitplane: Not exactly. Think tiles/character cells ;-) I heavily considered using actual CGA graphics mode because its interlaced nature makes filling half the scanlines easy with a single memory move, but 8K raw data per frame and very little compression may have exceeded the transfer rate of a 10MB hard drive. The original challenge never said the video had to be perfect, just discernable. Casablanca: Yes, and you have one hell of a memory! I will send it to you as soon as I can find it. Resolution appeared to be 160x100 @ 24fps in a 64-level grayscale and lasted well over one minute. I didn't know RE back then so maybe when I find it we can see who achieved this little gem of engineering. -- Jim Leonard ([email protected]) http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn