Re: "1-Hit Wonders"

Jim Leonard <[email protected]>
Newsgroups gmane.comp.video.xine.codec.devel
Message-ID <[email protected]>
Mike Melanson wrote:

> In order to obtain the actual RGB
> components, each PALT component must be rotated left by 2 (or right by
> 6, if you prefer). The rotated number is then used as an index into a
> table to obtain the actual red, green, or blue component value, which
> ranges from 0..255.

Well now, that is the most retarded thing I've come across all week.

> I still have no idea what the scheme
> achieves, aside from frustrating reverse engineering efforts (which would
> be a valid goal).

Possibly...  Maybe we could ask the guy who did it (Jason Yenawine, more 
info at 
http://www.mobygames.com/developer/sheet/view/developerId,3820/).  Maybe 
not coincidentally, Jason was also the guy responsible for that godawful 
JEMM extended memory manager :-)  If it starts waking me up at night, 
I'll track him down (appears to be at Ubisoft now) and ask him.
-- 
Jim Leonard ([email protected])
World's largest electronic gaming project:    http://www.MobyGames.com/
A delicious slice of the demoscene:        http://www.MindCandyDVD.com/
Various oldskool PC rants and ramblings:       http://www.oldskool.org/



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