Re: New Entries
Jonathan Gray <[email protected]>
| Newsgroups | gmane.comp.video.xine.codec.devel |
|---|---|
| Message-ID | <[email protected]> |
On Mon, 2004-04-12 at 01:04, Mike Melanson wrote: > Hi, > 2 new Multimedia Exploration Journal entries: > > http://home.pcisys.net/~melanson/codecs/mmjournal.html > > Highlights include a 3D, first person shooter, business world simulation > (!), and perhaps the most aggressively multi-lingual and multi-dialect > game ever. Alice was one of the first games to license the Quake3 engine. So the .pk3 files should be extractable via unzip. I imagine you'll find id RoQ files lurking in there. Undying used the Unreal engine. While Unreal engine games have used things like Ogg Vorbis and recently Speex I'm not aware of any using video codecs. Who told you Afterlife uses san/snm files? Its not on the small list of titles I have here that use the format(s) and I don't recall finding any files to indicate that it did when browsing its resources files some time ago. regards Jonathan ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click