Re: New Entries

Jim Leonard <[email protected]>
Newsgroups gmane.comp.video.xine.codec.devel
Message-ID <[email protected]>
Mike Melanson wrote:

> Highlights include a 3D, first person shooter, business world simulation
> (!), and perhaps the most aggressively multi-lingual and multi-dialect
> game ever.

Fun stuff.  Some comments:

Undying:  I own it, and all cinematics are in-game.  No FMV.

Crusader:  It is not an OS/2 binary, but it does use a custom 32-bit .exe with 
custom memory manager.  So it may use a similar header... but it is a DOS game 
(and ONLY DOS, because of the goofy memory manager it won't work under 
anything else).  FMV is there, probably Xan.

Alien Oddyssey:  Your perception is somewhat correct.  More info here: 
http://www.mobygames.com/game/sheet/p,2/gameId,3641/  (You knew about 
mobygames.com right?)

Worms 2:  KMVC is "Karl Morton's Video Codec".  Info is allegedly obtainable 
from [email protected].  Or you can ask Karl directly; interview is 
here:  http://www.worms2.com/main.html?page=abou&area=thet&inte=karl

Stonekeep:  Definitely has FMV, although it is probably integrated into the 
game engine (meaning, I believe all FMV is played back as either animated 
sprites during the game or something).  BTW, the cookie recipe is a trademark 
of all of Tim Cain's games.  Fallout, Fallout 2, Arcanum, and probably other 
of his games all have cookie (or otherwise) recipes in the game documentation, 
so the muffin.txt file isn't a surprise :)

Worms: Armageddon:  Obviously some of those "localizations" are actually very 
humorous dialects.  Having played Worms 2, the Scottish one is my personal 
favorite :)

BTW:  You mention "digital interactive schlock", and I agree most of these 
titles are indeed that.  However, I'd like to point out that a very FEW 
FMV-based games were actually cool to play.  I was very impressed by the 
production values and unconventional thinking of Star Trek: Borg for example. 
  I just don't want you to think they ALL sucked.  The ratio is over 99%, but 
it wasn't completely 100% ;-)
-- 
Jim Leonard ([email protected])                    http://www.oldskool.org/
Want to help an ambitious games project?             http://www.mobygames.com/
Or check out some trippy MindCandy at             http://www.mindcandydvd.com/


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