Re: MVI1 and MVI2

Roger <[email protected]>
Newsgroups gmane.comp.video.xine.codec.devel
Message-ID <[email protected]>
On Sunday 02 May 2004 13:04, Felix Buenemann wrote:
> On Sunday 02 May 2004 08:21, Roger wrote:
> > This devel group is my last effort to achieve my goals. I am seeking to
> > support the MVI1 and MVI2 codecs using xine (MVI2 mainly, MVI1 was for
> > games). See http://www.moviecd.com for more info or go to
> > http://www.fourcc.org.
>
> [...]
>
> > Anyone game for this?
>
> Playing back MVI aka Motion Pixels Video doesn't seem trivial, anyways
> there was a discussion about this in december 2002, you can look at it
> under:
> http://sourceforge.net/mailarchive/forum.php?thread_id=1377314&forum_id=905
>0

I have reviewed the december discussion. May I ask what the final result was?
As to the codec detecting the wrong OS...there are three players, win3.1, 
win95, and winnt. Check the http://www.moviecd.com web site.
Even though the win95 player installs mvicod32.dll, it also installs 
mvicodec.dll and mvicod16.dll. I suspect that mvicodec.dll is called which 
detects the os and loads the appropriate 16bit/32bit version of the .dll. A 
sort of win3.1/win95 hybrid player.

I was unaware of the attempt to load glide.dll.  I'll check that the player 
installs this library.


I do get sound when using xine and/or microsoft media player (crossxover 
plugin). Doesn't seem to need the acm.dll.



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