1st CfP: MMEDIA 2016 || February 21 - 25, 2016 - Lisbon, Portugal

Cristina Pascual<[email protected]> Sat, 25 Jul 2015 21:22:15 +0200
Newsgroups gmane.comp.video.xine.codec.devel
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INVITATION:

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Please consider to contribute to and/or forward to the appropriate groups=
 the following opportunity to submit and publish original scientific resu=
lts to:

- MMEDIA 2016, The Eighth International Conferences on Advances in Multim=
edia

The submission deadline is October 5, 2015.

Authors of selected papers will be invited to submit extended article ver=
sions to one of the IARIA Journals: http://www.iariajournals.org

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CALL FOR PAPERS, TUTORIALS, PANELS


MMEDIA 2016, The Eighth International Conferences on Advances in Multimed=
ia

General page: http://www.iaria.org/conferences2016/MMEDIA16.html

Submission page: http://www.iaria.org/conferences2016/SubmitMMEDIA16.html


Event schedule: February 21 - 25, 2016 - Lisbon, Portugal


Contributions:

- regular papers [in the proceedings, digital library]

- short papers (work in progress) [in the proceedings, digital library]

- ideas: two pages [in the proceedings, digital library]

- extended abstracts: two pages [in the proceedings, digital library]

- posters: two pages [in the proceedings, digital library]

- posters:  slide only [slide-deck posted at www.iaria.org]

- presentations: slide only [slide-deck posted at www.iaria.org]

- demos: two pages [posted at www.iaria.org]

- doctoral forum submissions: [in the proceedings, digital library]


Proposals for:

- mini symposia: see http://www.iaria.org/symposium.html

- workshops: see http://www.iaria.org/workshop.html

- tutorials:  [slide-deck posed on www.iaria.org]

- panels: [slide-deck posed on www.iaria.org]


Submission deadline: October 5, 2015


Sponsored by IARIA, www.iaria.org

Extended versions of selected papers will be published in IARIA Journals:=
  http://www.iariajournals.org

Print proceedings will be available via Curran Associates, Inc.: http://w=
ww.proceedings.com/9769.html

Articles will be archived in the free access ThinkMind Digital Library: h=
ttp://www.thinkmind.org


The topics suggested by the conference can be discussed in term of concep=
ts, state of the art, research, standards, implementations, running exper=
iments, applications, and industrial case studies. Authors are invited to=
 submit complete unpublished papers, which are not under review in any ot=
her conference or journal in the following, but not limited to, topic are=
as.

All tracks are open to both research and industry contributions, in terms=
 of Regular papers, Posters, Work in progress, Technical/marketing/busine=
ss presentations, Demos, Tutorials, and Panels.

Before submission, please check and comply with the editorial rules: http=
://www.iaria.org/editorialrules.html


MMEDIA 2016 Topics (for topics and submission details: see CfP on the sit=
e)

Call for Papers: http://www.iaria.org/conferences2016/CfPMMEDIA16.html

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Fundamentals in multimedia

    Multimedia systems, architecture, and applications; New multimedia pl=
atforms; Multimedia architectural specification languages; Theoretical as=
pects and algorithms for multimedia; Multimedia content delivery networks=
; Network support for multimedia data; Multimedia data storage; Multimedi=
a meta-modeling techniques and operating systems; Multimedia signal codin=
g and processing (audio, video, image); Multimedia applications (telepres=
ence, triple-play, quadruple-play, =85); Multimedia tools (authoring, ana=
lyzing, editing, browsing, =85); Computational multimedia intelligence (f=
uzzy logic, neural networks, genetic algorithms, =85); Intelligent agents=
 for multimedia content creation, distribution, and analysis; Multimedia =
networking; Wired and wireless multimedia systems; Distributed multimedia=
 systems; Multisensor data integration and fusion; Multimedia and P2P; Mu=
ltimedia standards

Multimedia content and modeling

    Interfaces for multimedia creation; Multimedia streaming and services=
; Image modeling and editing; Audio modeling and transformation; Video mo=
deling and transformation; Image recognition; Multimedia databases; Multi=
media coding and encryption; Multimedia modeling for learning content; Mu=
ltimedia description languages; Image clustering; Media fusion for commun=
ication and presentation

Self-organizing multimedia architectures

    Self-organization in multimedia systems; Self-organization in multime=
dia communities; Self-organized multimedia networks; Multimedia content d=
istribution and consumption; Adaptive multimedia interfaces; Multimedia r=
etrieval

Multimedia content-based retrieval and analysis

    Multimodal data analysis; Multimedia databases; Semi-automatic and au=
tomatic methods for multimedia annotation; Image/video/audio databases; C=
ontent-based image retrieval; Semantics-based search and integration of m=
ultimedia and digital content; Multimedia data modeling, indexing, and mi=
ning; Statistical modeling of multimedia data; Multimedia extraction and =
annotation; Content search/browsing/retrieval; Internet imaging and multi=
media; Multimodal content analysis; Multimedia abstraction and summarizat=
ion; Semantic analysis of multimedia data; Media assimilation and fusion

Perception and cognition for multimedia users

    Quality of experience; Relevance feedback; Human-computer interaction=
; Multimodal interaction; Multimodal user interfaces; Mobile user-centere=
d interfaces; Peer-to-peer multimedia systems and streaming; Pervasive an=
d interactive multimedia systems (digital TV, mobile systems, gaming,=85)=
; Multimedia in personal, sensor and ad-hoc networks; Visualization and v=
irtual reality; Intelligent browsing and visualization; Perception and co=
gnition; Perception and modeling of the environment; Multimedia collabora=
tion; Social networking

Multimedia ontology

    Multimedia semantics; Emergent semantics; Media ontology learning; On=
tology for media web mining; Multimedia ontologies; Multimedia informatio=
n management; Approaches using metadata standards; Conceptual clustering;=
 Modeling and recognition of visual objects and actions

Mobile and ubiquitous multimedia

    Architectures, protocols, and algorithms for multimedia mobility; Mid=
dleware and distributed computing support for mobile and ubiquitous multi=
media; Mobile and ubiquitous multimedia in intelligent transportation sys=
tems; Enabling platforms for mobile multimedia; Roaming and limited bandw=
idth; Intermittent connectivity; Streaming mobile multimedia; Mobile mult=
imedia software architectures; Mobile multimedia applications and service=
s; Communication and cooperation via mobile multimedia; Business models f=
or mobile multimedia; Provisioning of mobile multimedia services; Context=
-aware mobile and ubiquitous multimedia; Mobile computer graphics, games =
and entertainment; Mobile and ubiquitous multimedia in ad hoc networks; P=
ersonalization, privacy and security in mobile multimedia; Social and reg=
ulatory aspects of mobile multimedia; Multimedia in the Extended Home; Ub=
iquitous/Seamless content sharing

Multimedia services

    Reliability, availability, serviceability of multimedia services; Mul=
timedia content distribution services; Real-time multimedia services; Aud=
io-visual multimedia services; Multimedia signal processing and communica=
tions; Media representation and algorithms; Audio, image, video processin=
g, coding and compression; Multimedia database, content delivery and tran=
sport; Multimedia service protocols; Mobility of multimedia services; Int=
ernet telephony and hypermedia technologies and systems; Media enabled eC=
ommerce service; Case studies, field trials and evaluation of new multime=
dia services

Multimedia applications

    Real-time interactive multimedia applications Adaptive and context-aw=
are multimedia applications; Ambiance multimedia applications; Media appl=
ications on mobile devices; Multi-modal interaction; Virtual environments=
; Personalization; Collaboration, contextual metadata, collaborative tagg=
ing; Web applications; Multimedia authoring; Multimedia-enabled new appli=
cations (eLearning, entertainment,=85..); Cooperative networks and applic=
ations; Mobile multimedia applications & services; Semantic metadata for =
mobile applications; Semantics enabled multimedia applications; Semantics=
 enabled networks and middleware for multimedia applications; Wireless ad=
-hoc and sensor networks/RFID applications Industrial use-cases and appli=
cations

Multimedia security and content protection

    Multimedia security (watermark, encryption); Mobile multimedia system=
s and services; Security, privacy, and cryptographic protocols; Network s=
ecurity issues and protocols; Key management and authentication; Authenti=
cation and access control; Intrusion detection and prevention; Content pr=
otection and digital rights management; Trusted computing; Information hi=
ding; Protection of user-generated content

Multimedia control and management

    Wireless and mobile multimedia network management; Multimedia measure=
ment, control, and management; Content management and delivery; IP multim=
edia system operations and management; Managing the quality of experience=
 and quality of service; Measuring the quality of performance in multimed=
ia systems; Mobile multimedia network traffic engineering and optimizatio=
n; Monitoring and managing mobile multimedia; Resource reservation for mu=
ltimedia services; Multicast and broadcast multimedia service management;=
 Management of service oriented architectures; Pricing, accounting and bi=
lling for multimedia services

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MMEDIA 2016 Committee: http://www.iaria.org/conferences2016/ComMMEDIA16.h=
tml
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