Deadline extension: MMEDIA 2016 || February 21 - 25, 2016 - Lisbon, Portugal

Cristina Pascual<[email protected]> Thu, 24 Sep 2015 10:46:07 +0200
Newsgroups gmane.comp.video.xine.codec.devel
Message-ID <[email protected]>
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INVITATION:

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The submission deadline is October 19, 2015.
Please consider to contribute to and/or forward to the appropriate groups=
 the following opportunity to submit and publish original scientific resu=
lts to:
- MMEDIA 2016, The Eighth International Conferences on Advances in Multim=
edia
Authors of selected papers will be invited to submit extended article ver=
sions to one of the IARIA Journals: http://www.iariajournals.org
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CALL FOR PAPERS, TUTORIALS, PANELS

MMEDIA 2016, The Eighth International Conferences on Advances in Multimed=
ia

General page: http://www.iaria.org/conferences2016/MMEDIA16.html

Submission page: http://www.iaria.org/conferences2016/SubmitMMEDIA16.html


Event schedule: February 21 - 25, 2016 - Lisbon, Portugal


Contributions:
- regular papers [in the proceedings, digital library]
- short papers (work in progress) [in the proceedings, digital library]
- ideas: two pages [in the proceedings, digital library]
- extended abstracts: two pages [in the proceedings, digital library]
- posters: two pages [in the proceedings, digital library]
- posters:  slide only [slide-deck posted at www.iaria.org]
- presentations: slide only [slide-deck posted at www.iaria.org]
- demos: two pages [posted at www.iaria.org]
- doctoral forum submissions: [in the proceedings, digital library]

Proposals for:
- mini symposia: see http://www.iaria.org/symposium.html
- workshops: see http://www.iaria.org/workshop.html
- tutorials:  [slide-deck posed on www.iaria.org]
- panels: [slide-deck posed on www.iaria.org]

Submission deadline: October 19, 2015

Sponsored by IARIA, www.iaria.org
Extended versions of selected papers will be published in IARIA Journals:=
  http://www.iariajournals.org
Print proceedings will be available via Curran Associates, Inc.: http://w=
ww.proceedings.com/9769.html
Articles will be archived in the free access ThinkMind Digital Library: h=
ttp://www.thinkmind.org

The topics suggested by the conference can be discussed in term of concep=
ts, state of the art, research, standards, implementations, running exper=
iments, applications, and industrial case studies. Authors are invited to=
 submit complete unpublished papers, which are not under review in any ot=
her conference or journal in the following, but not limited to, topic are=
as.

All tracks are open to both research and industry contributions, in terms=
 of Regular papers, Posters, Work in progress, Technical/marketing/busine=
ss presentations, Demos, Tutorials, and Panels.

Before submission, please check and comply with the editorial rules: http=
://www.iaria.org/editorialrules.html


MMEDIA 2016 Topics (for topics and submission details: see CfP on the sit=
e)

Call for Papers: http://www.iaria.org/conferences2016/CfPMMEDIA16.html

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Fundamentals in multimedia
Multimedia systems, architecture, and applications; New multimedia platfo=
rms; Multimedia architectural specification languages; Theoretical aspect=
s and algorithms for multimedia; Multimedia content delivery networks; Ne=
twork support for multimedia data; Multimedia data storage; Multimedia me=
ta-modeling techniques and operating systems; Multimedia signal coding an=
d processing (audio, video, image); Multimedia applications (telepresence=
, triple-play, quadruple-play, =85); Multimedia tools (authoring, analyzi=
ng, editing, browsing, =85); Computational multimedia intelligence (fuzzy=
 logic, neural networks, genetic algorithms, =85); Intelligent agents for=
 multimedia content creation, distribution, and analysis; Multimedia netw=
orking; Wired and wireless multimedia systems; Distributed multimedia sys=
tems; Multisensor data integration and fusion; Multimedia and P2P; Multim=
edia standards

Multimedia content and modeling
Interfaces for multimedia creation; Multimedia streaming and services; Im=
age modeling and editing; Audio modeling and transformation; Video modeli=
ng and transformation; Image recognition; Multimedia databases; Multimedi=
a coding and encryption; Multimedia modeling for learning content; Multim=
edia description languages; Image clustering; Media fusion for communicat=
ion and presentation

Self-organizing multimedia architectures
Self-organization in multimedia systems; Self-organization in multimedia =
communities; Self-organized multimedia networks; Multimedia content distr=
ibution and consumption; Adaptive multimedia interfaces; Multimedia retri=
eval

Multimedia content-based retrieval and analysis
Multimodal data analysis; Multimedia databases; Semi-automatic and automa=
tic methods for multimedia annotation; Image/video/audio databases; Conte=
nt-based image retrieval; Semantics-based search and integration of multi=
media and digital content; Multimedia data modeling, indexing, and mining=
; Statistical modeling of multimedia data; Multimedia extraction and anno=
tation; Content search/browsing/retrieval; Internet imaging and multimedi=
a; Multimodal content analysis; Multimedia abstraction and summarization;=
 Semantic analysis of multimedia data; Media assimilation and fusion

Perception and cognition for multimedia users
Quality of experience; Relevance feedback; Human-computer interaction; Mu=
ltimodal interaction; Multimodal user interfaces; Mobile user-centered in=
terfaces; Peer-to-peer multimedia systems and streaming; Pervasive and in=
teractive multimedia systems (digital TV, mobile systems, gaming,=85); Mu=
ltimedia in personal, sensor and ad-hoc networks; Visualization and virtu=
al reality; Intelligent browsing and visualization; Perception and cognit=
ion; Perception and modeling of the environment; Multimedia collaboration=
; Social networking

Multimedia ontology
Multimedia semantics; Emergent semantics; Media ontology learning; Ontolo=
gy for media web mining; Multimedia ontologies; Multimedia information ma=
nagement; Approaches using metadata standards; Conceptual clustering; Mod=
eling and recognition of visual objects and actions

Mobile and ubiquitous multimedia
Architectures, protocols, and algorithms for multimedia mobility; Middlew=
are and distributed computing support for mobile and ubiquitous multimedi=
a; Mobile and ubiquitous multimedia in intelligent transportation systems=
; Enabling platforms for mobile multimedia; Roaming and limited bandwidth=
; Intermittent connectivity; Streaming mobile multimedia; Mobile multimed=
ia software architectures; Mobile multimedia applications and services; C=
ommunication and cooperation via mobile multimedia; Business models for m=
obile multimedia; Provisioning of mobile multimedia services; Context-awa=
re mobile and ubiquitous multimedia; Mobile computer graphics, games and =
entertainment; Mobile and ubiquitous multimedia in ad hoc networks; Perso=
nalization, privacy and security in mobile multimedia; Social and regulat=
ory aspects of mobile multimedia; Multimedia in the Extended Home; Ubiqui=
tous/Seamless content sharing

Multimedia services
Reliability, availability, serviceability of multimedia services; Multime=
dia content distribution services; Real-time multimedia services; Audio-v=
isual multimedia services; Multimedia signal processing and communication=
s; Media representation and algorithms; Audio, image, video processing, c=
oding and compression; Multimedia database, content delivery and transpor=
t; Multimedia service protocols; Mobility of multimedia services; Interne=
t telephony and hypermedia technologies and systems; Media enabled eComme=
rce service; Case studies, field trials and evaluation of new multimedia =
services

Multimedia applications
Real-time interactive multimedia applications Adaptive and context-aware =
multimedia applications; Ambiance multimedia applications; Media applicat=
ions on mobile devices; Multi-modal interaction; Virtual environments; Pe=
rsonalization; Collaboration, contextual metadata, collaborative tagging;=
 Web applications; Multimedia authoring; Multimedia-enabled new applicati=
ons (eLearning, entertainment,=85..); Cooperative networks and applicatio=
ns; Mobile multimedia applications & services; Semantic metadata for mobi=
le applications; Semantics enabled multimedia applications; Semantics ena=
bled networks and middleware for multimedia applications; Wireless ad-hoc=
 and sensor networks/RFID applications Industrial use-cases and applicati=
ons

Multimedia security and content protection
Multimedia security (watermark, encryption); Mobile multimedia systems an=
d services; Security, privacy, and cryptographic protocols; Network secur=
ity issues and protocols; Key management and authentication; Authenticati=
on and access control; Intrusion detection and prevention; Content protec=
tion and digital rights management; Trusted computing; Information hiding=
; Protection of user-generated content

Multimedia control and management
Wireless and mobile multimedia network management; Multimedia measurement=
, control, and management; Content management and delivery; IP multimedia=
 system operations and management; Managing the quality of experience and=
 quality of service; Measuring the quality of performance in multimedia s=
ystems; Mobile multimedia network traffic engineering and optimization; M=
onitoring and managing mobile multimedia; Resource reservation for multim=
edia services; Multicast and broadcast multimedia service management; Man=
agement of service oriented architectures; Pricing, accounting and billin=
g for multimedia services

------------------------

MMEDIA 2016 Committee: http://www.iaria.org/conferences2016/ComMMEDIA16.h=
tml
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