Xvid and commercial games

[email protected] Tue, 19 May 2009 09:22:59 -0700 (PDT)
Newsgroups gmane.comp.video.xvid.user
Message-ID <[email protected]>
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Hello,

I'm creating a commercial pre-rendered adventure game, and I'm using Xvid t=
o compress the video.=20
I need a way to=A0distribute the xivd decoding software to the end user, an=
d I wonder if=20
I can do this(legally, of course:)).
Some options that I wonder if are acceptable:
1. Take the Xvid installer, and have it run following the main installation=
..
2. Take the neccesary DLLs, and place them in on of the games data folders(=
called "external") and then compile the installer, with the xvid DLLs therf=
ore copying to the enduser computer.
Are any of these legal and functional? Or is there an alternative?
=A0
Thanks,
=A0 James
=0A=0A=0A      
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<table cellspacing=3D"0" cellpadding=3D"0" border=3D"0" ><tr><td valign=3D"=
top" style=3D"font: inherit;"><DIV>Hello,<BR><BR>I'm creating a commercial =
pre-rendered adventure game, and I'm using Xvid to compress the video. <BR>=
I need a way to&nbsp;distribute the xivd decoding software to the end user,=
 and I wonder if </DIV>
<DIV>I can do this(legally, of course:)).</DIV>
<DIV>Some options that I wonder if are acceptable:</DIV>
<DIV>1. Take the Xvid installer, and have it run following the main install=
ation.</DIV>
<DIV>2. Take the neccesary DLLs, and place them in on of the games data fol=
ders(called "external") and then compile the installer, with the xvid DLLs =
therfore copying to the enduser computer.</DIV>
<DIV>Are any of these legal and functional? Or is there an alternative?</DI=
V>
<DIV>&nbsp;</DIV>
<DIV>Thanks,</DIV>
<DIV>&nbsp; James<BR></DIV></td></tr></table><br>=0A=0A      
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