Re: Xvid and commercial games
James Wilson <[email protected]> Wed, 20 May 2009 12:39:49 -0700 (PDT)
| Newsgroups | gmane.comp.video.xvid.user |
|---|---|
| Message-ID | <[email protected]> |
--===============0103299413== Content-Type: multipart/alternative; boundary="0-970006110-1242848389=:53574" --0-970006110-1242848389=:53574 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: quoted-printable I sent this before you got back to me, Micheal- I was a little frustrated(I= shouldn't have been), that's why I tried this mailing list-But I now have = my answer, whether I like it or not, and I thank you for it. And I apologiz= e again, for oversteping my bounderies and wanting to have everything. =A0 Thanks again, =A0=A0 James --- On Tue, 5/19/09, Michael Militzer <[email protected]> wrote: From: Michael Militzer <[email protected]> Subject: Re: [XviD-users] Xvid and commercial games To: [email protected] Date: Tuesday, May 19, 2009, 1:33 PM James, there is no need to pose the same question at different places again and again. The answer will remain the same. Xvid is published under the terms of the GNU General Public License. If you distribute Xvid together with some other program for use in combination (so the programs call upon each other at runtime) this makes up a derivativ= e work and requires you to publish the package as a whole under the GPL. The crucial point here is the combined _distribution_. Whether you incorporate the GPLed program as static or dynamic library or in which order you run the installers of your proprietary program and the GPLed library upon installation is irrelevant. If you do not want to publish your program under the terms of the GPL simply refrain from distributing it together with GPLed software. Regards, Michael Quoting [email protected]: > Hello, > > I'm creating a commercial pre-rendered adventure game, and I'm using=A0= =20 >=A0 Xvid to compress the video. > I need a way to=A0distribute the xivd decoding software to the end=A0=A0= =A0 > user, and I wonder if > I can do this(legally, of course:)). > Some options that I wonder if are acceptable: > 1. Take the Xvid installer, and have it run following the main installati= on.. > 2. Take the neccesary DLLs, and place them in on of the games data=A0=A0= =A0 > folders(called "external") and then compile the installer, with the=A0=A0= =A0 > xvid DLLs therfore copying to the enduser computer. > Are any of these legal and functional? Or is there an alternative? > =A0 > Thanks, > =A0 James > > > > _______________________________________________ Xvid-users mailing list [email protected] http://list.xvid.org/mailman/listinfo/xvid-users =0A=0A=0A --0-970006110-1242848389=:53574 Content-Type: text/html; charset=iso-8859-1 Content-Transfer-Encoding: quoted-printable <table cellspacing=3D"0" cellpadding=3D"0" border=3D"0" ><tr><td valign=3D"= top" style=3D"font: inherit;"><DIV>I sent this before you got back to me, M= icheal- I was a little frustrated(I shouldn't have been), that's why I trie= d this mailing list-But I now have my answer, whether I like it or not, and= I thank you for it. And I apologize again, for oversteping my bounderies a= nd wanting to have everything.</DIV> <DIV> </DIV> <DIV>Thanks again,</DIV> <DIV> James<BR><BR>--- On <B>Tue, 5/19/09, Michael <SPAN>Militz= er</SPAN> <I><[email protected]></I></B> wrote:<BR></DIV> <BLOCKQUOTE style=3D"PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: rgb(= 16,16,255) 2px solid"><BR>From: Michael Militzer <[email protected]><B= R>Subject: Re: [XviD-users] Xvid and commercial games<BR>To: xvid-users@xvi= d.org<BR>Date: Tuesday, May 19, 2009, 1:33 PM<BR><BR> <DIV class=3DplainMail>James,<BR><BR>there is no need to pose the same ques= tion at different places again and<BR>again. The answer will remain the sam= e.<BR><BR>Xvid is published under the terms of the GNU General Public Licen= se. If<BR>you distribute Xvid together with some other program for use in c= ombination<BR>(so the programs call upon each other at runtime) this makes = up a derivative<BR>work and requires you to publish the package as a whole = under the GPL.<BR><BR>The crucial point here is the combined _distribution_= .. Whether you<BR>incorporate the GPLed program as static or dynamic library= or in which<BR>order you run the installers of your proprietary program an= d the GPLed<BR>library upon installation is irrelevant. If you do not want = to publish<BR>your program under the terms of the GPL simply refrain from d= istributing<BR>it together with GPLed software.<BR><BR>Regards,<BR>Michael<= BR><BR><BR>Quoting <A href=3D"http://us.mc455.mail.yahoo.com/mc/[email protected]= " ymailto=3D"mailto:[email protected]">[email protected]</A>:<BR><BR>&g= t; Hello,<BR>><BR>> I'm creating a commercial pre-rendered adventure = game, and I'm using <BR>> Xvid to compress the video.<BR>>= ; I need a way to distribute the xivd decoding software to the end&nbs= p; <BR>> user, and I wonder if<BR>> I can do this(legally,= of course:)).<BR>> Some options that I wonder if are acceptable:<BR>>= ; 1. Take the Xvid installer, and have it run following the main installati= on..<BR>> 2. Take the neccesary DLLs, and place them in on of the games = data <BR>> folders(called "external") and then compile = the installer, with the <BR>> xvid DLLs therfore copyin= g to the enduser computer.<BR>> Are any of these legal and functional? O= r is there an alternative?<BR>> <BR>> Thanks,<BR>> James<BR>><BR>><BR>><BR>><BR><BR><BR><BR>_____________________= __________________________<BR>Xvid-users mailing list<BR><A href=3D"http://= us.mc455.mail.yahoo.com/mc/[email protected]" ymailto=3D"mai= lto:[email protected]">[email protected]</A><BR><A href=3D"http://list.= xvid.org/mailman/listinfo/xvid-users" target=3D_blank>http://list.xvid.org/= mailman/listinfo/xvid-users</A><BR></DIV></BLOCKQUOTE></td></tr></table><br= >=0A=0A=0A=0A --0-970006110-1242848389=:53574-- --===============0103299413== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Xvid-users mailing list [email protected] http://list.xvid.org/mailman/listinfo/xvid-users --===============0103299413==--