Re: Proposed Patch for Zombies Left by Dpi_start_dpid() in dpi.c

John Gaffney <jgaffney-W1WbbPd4oPN/W2okNb46yti2O/[email protected]>
Newsgroups gmane.comp.web.dillo.devel
Message-ID <[email protected]>
Jorge Arellano Cid <[email protected]> writes:

> Hi Johannes, JG:
>
[...]
>   The attached program is a stress test for SIGCHLD. The idea is to
> find a formula that works well even in such cases. IIRC both of you
> have access to BSD machines so please test it there.
>
>   The  program  spawns  255  children  which  sleep 5 seconds and
> terminate generating a SIGCHLD avalanche, which should be handled
> cleanly. It works OK in Debian.
[...]

1) OpenBSD is very strict about compliance with standards, so that,
   whereas on my (and I believe most if not all) Linux systems wait.h
   occurs redundantly in /usr/include/ and /usr/include/sys, on
   OpenBSD wait.h is solely in /usr/include/sys and your code will not
   compile unless the `#include<wait.h>' line is removed.  Then `gcc
   -W -Wall' compiles it without complaint.

2) OpenSBD is not so extravagant with the resources allocated to
   unprivileged users (max 128 processes).  But spawning 64 rather
   than 256 children the test is passed with the expected behavior on
   OpenBSD 5.2 GENERIC.MP#368 amd64.

The OpenBSD 5.2 ports include Dillo 2.2 and FLTK2, but I just recently
compiled FLTK 1.3.2 and Dillo 3.0.3 from their unmodified source on
that machine without (IIRC) any errors.  If you were curious more
generally to see how they are modifying the Dillo source, the OpenBSD
patches for Dillo 3.0.3 (the version currently in ports for OpenBSD
5.3) may be found at

  http://www.openbsd.org/cgi-bin/cvsweb/ports/www/dillo/patches/
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