Re: Encompass Changes

"MADHATter7" <[email protected]>
Newsgroups gmane.comp.web.envolution.devel
Message-ID <004701c24adc$fbb81140$8412fea9@bkvirgin>
Explain a little more in depth, please...

Do you mean the ability to give different blocks different looks and/or
styles ?
If that is what you mean, we already have this functionality (hehe, we
invented it...)
If this is not what you mean, then please enlighten me ;)


mh7

----- Original Message -----
From: "Brook Humphrey" <[email protected]>
To: <[email protected]>
Sent: Friday, August 23, 2002 10:19 AM
Subject: Re: [envdev] Encompass Changes


> On Friday 23 August 2002 07:25 am, MADHATter7 wrote:
> > Updating everyone, I have made [most of] the neccessary changes to the
> > Encompass Engine to easily allow the use and configuration of multiple
> > Skins. I still am working on the Admin configuration end of it, should
> > finish it late tonight/early tomorrow AM. Also, the Encompass/addons
> > directory is now located in the actual Theme folder instead of the
Module
> > folder.
> >
> > These changes to fully support Skin specific layouts and blocks/block
> > placement.
> >
> > mh7
> I do think the bl people had something right. It was the ability to skin
> blocks and whatnot. I do assume this is going to be added as we discussed
it
> but it will not be ready for 1.0. Is this correct?
>
> This is good news after dealing with having multiple encompass skins with
the
> previous rc and beta builds I was wondering how it would be handled.
>
> What does the addons do? Will they be custom blocks for a specific theme?
>
> --
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>                                       Brook Humphrey
>         Mobile PC Medic, 420 1st, Cheney, WA 99004, 509-235-9107
> http://www.webmedic.net, [email protected], [email protected]
>                                  Holiness unto the Lord
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