gotoFrame actions within sprites?

BurningSnowman <[email protected]> Sun, 5 Oct 2003 17:27:50 +0100
Newsgroups gmane.comp.web.ming.general
Message-ID <[email protected]>
Hi,

I'm a bit of a n00b with all this, but I'm trying to write a little game using 
Ming, and I'm a bit stuck.

Basically, I want an object to appear to disappear when another object hits it. 
More specifically, I want the bricks to disappear when the moving ball hits 
them. Yep, it's one of those.

I already have the ball rebounding off the bricks nicely (and the score 
increasing) but I can't figure out how to make th brick appear to vanish. I've 
already stopped it adding to the score or making the ball bounce more than 
once, so it's just a question of what's visible.

I've tried turning it into a sprite with two frames, but I can't work out how 
to use actionscript to go to a frame within a sprite. Or is that completely the 
wrong way to go about it anyway?

Any help greatly appreciated.


BS