RE: Problem with 5 jpegs
SoftwareDave <[email protected]> Sat, 1 Nov 2003 11:27:12 -0800 (PST)
| Newsgroups | gmane.comp.web.ming.general |
|---|---|
| Message-ID | <[email protected]> |
Hi, I had a problem like this and found that removing the previous images solved it. $img[$n-1]->remove(); --- "Antony Briggs" <[email protected]> wrote: Aha, this seems to be another windows problem - Just moved everything to linux and it works ok. So now I've got to write a script to copy all my images accross to the linux box... TTFN Antony -----Original Message----- From: [email protected] [mailto:[email protected]]On Behalf Of Antony Briggs Sent: 01 November 2003 11:14 To: [email protected] Subject: [ming-fun] Problem with 5 jpegs Hi, I'm developing a php script which will seek out all jpegs in a folder and create a swf which cross-fades between them all in rotation. It all works fine, except when I add more than 5 JPEGs to the swf. Ming seems to generate the file but Flash simply refuses to play it. I've tried downloading the results of the php script and playing it locally but no joy there too. Is this a known issue with swfbitmap? Would it make a difference if I used PNG (DBL) files instead? I'm using the binaries from kromann, which fixed a previous problem I had with ming and text on windows. Is is possible to load an existing swf file in ming and use it like a swfsprite etc? I'm kinda in a bad place right now as the guy I'm developing for is expecting this to work v.soon. Thanks in advance Antony _______________________________________________ ming-fun mailing list [email protected] http://www.opaque.net/mailman/listinfo/ming-fun _______________________________________________ ming-fun mailing list [email protected] http://www.opaque.net/mailman/listinfo/ming-fun