Re: How do I debug actionscript in ming?

David Marceau <[email protected]> Sat, 03 Jan 2004 14:59:40 -0500
Newsgroups gmane.comp.web.ming.general
Message-ID <[email protected]>
Hi there, 

Once I applied your two bug fixes it worked.  Thanks.  
I made the patch to the gun, but in my case for the textfield 

gaz b wrote:
> >   SWFTextField_setName(t, "message");
since I am playing with ming 0.2a, I needed to use:
SWFTextField_setVariableName(t, "message").

Here's a plug for an excellent book...Perl Graphics Programming by Shawn Wallace
published by O'Reilly.  The "astral trespassers.pl" sample from this book is
exactly what I just re-expressed in C.  There's a whole section in it on using
Ming with perl.

I sense an opportunity for someone to make a better debugger for flash.  
How about a flash actionscript debugger written in actionscript :).
Is there such a beast as a flash player plug-in?  An actionscript debugger would
definitely be a candidate and possibly be in C right?  I don't know the what the
hell I'm talking about BTW?  
It's interesting because a .swf is like an .exe but without the capacity to:
1)gccswf -g astral.fla -o astral.swf
2)gdbswf astral.swf
I would imagine there are swf actionscript obfuscators on the market also just
like .exe's.

Cheers,
David Marceau