Re: How do I debug actionscript in ming?
David Marceau <[email protected]> Sat, 03 Jan 2004 14:59:40 -0500
| Newsgroups | gmane.comp.web.ming.general |
|---|---|
| Message-ID | <[email protected]> |
Hi there, Once I applied your two bug fixes it worked. Thanks. I made the patch to the gun, but in my case for the textfield gaz b wrote: > > SWFTextField_setName(t, "message"); since I am playing with ming 0.2a, I needed to use: SWFTextField_setVariableName(t, "message"). Here's a plug for an excellent book...Perl Graphics Programming by Shawn Wallace published by O'Reilly. The "astral trespassers.pl" sample from this book is exactly what I just re-expressed in C. There's a whole section in it on using Ming with perl. I sense an opportunity for someone to make a better debugger for flash. How about a flash actionscript debugger written in actionscript :). Is there such a beast as a flash player plug-in? An actionscript debugger would definitely be a candidate and possibly be in C right? I don't know the what the hell I'm talking about BTW? It's interesting because a .swf is like an .exe but without the capacity to: 1)gccswf -g astral.fla -o astral.swf 2)gdbswf astral.swf I would imagine there are swf actionscript obfuscators on the market also just like .exe's. Cheers, David Marceau