Re: MING and gif2mask
Kelvin Luck <[email protected]> Fri, 09 Jan 2004 00:13:26 +1300
| Newsgroups | gmane.comp.web.ming.general |
|---|---|
| Message-ID | <[email protected]> |
Hi and thanks for the reply... I'll try compiling gif2mask on my host over the weekend and let you know if I have any problems. I don't know if I can build ming - it was already built as a module of PHP on my hosts. I def. can't build for windows (my development environment)... Thanks for the info about the search for this mailing list - I hadn't managed to find that before. I see someone asked before about the format for .msk files - maybe it is my best bet to skip the gif step and try and go direct to a .msk file from the pixel data I have... Looking into it it seems like a msk file is just an 8bit bitmap file... At least thats what it says here: http://tubes.ominix.com/art/ and the msk file I generated at http://ming.arock.dk/gif2msk/index.php loads fine in my image editor if I rename it to .bmp Cheers, Kelvin. David Marceau wrote: > I know squat about winmingtools.zip file but... > You're going to find gif2mask.c in the ming/util/ directory. > Well if you can build ming, you can build gif2mask.c for windows and linux. > > If you're having problems building ming, place the build in verbose > then copy and paste the parts where your build fails > into a email body to the ming mailing list as straight text. > > Also there is a search engine for it for previous emails placed into the list > BTW. > http://213.41.136.220/ming_ml/ > > Cheers, > David Marceau > _______________________________________________ > ming-fun mailing list > [email protected] > http://www.opaque.net/mailman/listinfo/ming-fun >