Re: UCD and Innovation
Frank Wilson <[email protected]> Fri, 19 Sep 2003 11:33:52 +0100
| Newsgroups | gmane.comp.web.ucd |
|---|---|
| Message-ID | <BB909A20.22B8%[email protected]> |
on 18/9/03 11:22, Anthony Colfelt at [email protected] wrote: > It's my experience that neither users nor customers can articulate what it is > they want, nor can they evaluate it when they see it. Familiar quote, and still untrue. It really depends on who your users are, how well they understand their own task domain, their current systems, and the innovations happening in technology and interfaces. I have worked with many professional users with competence in the these areas and so have been provided a fairly specific (and correct) requirements brief. I have also worked with users of the kind reflected in the above quote. So I recognise that there are no final truths in this game and am constantly amazed to see people taking strong positions. There is only one truth I cannot escape when I approach a new client or problem - anything can happen ! Fixed approaches stifle creativity, and we need more flexibility. It surely is not so much a question of 'UCD or not', but rather UCD that admits to its partnership with creativity and innovation (whether that comes from the user, designer, or elsewhere). I personally do not think of 'ethnography' or 'lateral thinking' as alternative to UCD. When they work they work because they comply with UCD principles and so are UCD methods. Frank Wilson Interaction Design Ltd, UK -------------------------------------------------------------- POSTINGS (in plain text): [email protected] SUBSCRIPTION CHANGES: http://lists.syntagm.co.uk (or send email to mailto:[email protected]) --------------------------------------------------------------