Conceptual, Semantic, Syntactic and Lexical Design
William Hudson <[email protected]> Mon, 17 Nov 2003 11:15:41 -0000
| Newsgroups | gmane.comp.web.ucd |
|---|---|
| Message-ID | <[email protected]> |
Foley and Van Dam's (et al.) much cited (but little used) elements of UI design are: Conceptual (frequently omitted in citations, I notice) Semantic (functional) Syntactic (sequencing) Lexical (hardware binding) I have no trouble describing most of these sensibly (at least I like to think so<g>), but semantic/functional is giving me trouble. If concepts (e.g. a conceptual model including attributes and relationships) are dealt with at the conceptual level and sequences (e.g. use cases or user stories) are dealt with at the syntactic level, what does semantic or functional design look like? The sort of thing I can think of is what it means to drag a document to a folder. Do others agree? How does it apply to output/feedback from the system? Is it mostly to do with state changes in the interface? Thoughts and examples gratefully received! TIA! Regards, William Hudson Syntagm Ltd Design for Usability US Toll Free 1-866-SYNTAGM UK 01235-522859 World +44-1235-522859 mailto:[email protected] http://www.syntagm.co.uk PS - The reference is Foley, van Dam, Feiner and Hughes (1990), _Computer Graphics: Principles and Practice_, Addison-Wesley There is a "reissued" edition available: Amazon.com - http://www.amazon.co.uk/exec/obidos/asin/0201848406/syntagmltd02 Amazon.co.uk (paperback) - http://www.amazon.co.uk/exec/obidos/asin/0321210565/syntagmltd -------------------------------------------------------------- POSTINGS (in plain text): [email protected] SUBSCRIPTION CHANGES: http://lists.syntagm.co.uk (or send email to mailto:[email protected]) --------------------------------------------------------------