Re: [webmin-devel] Virtual Machine Manager Module

"Jamie Cameron" <[email protected]> Tue, 18 Aug 2009 11:45:27 -0700 (PDT)
Newsgroups gmane.comp.web.webmin.devel
Message-ID <[email protected]>
On 18/Aug/2009 08:50 Clément VERET <[email protected]> wrote ..
> Hi everyone,
> 
> Its' been a long time since I was looking for a Xen/KVM module able to
> manage the state (online, offline, etc…) of virtual machines… Since
> nobody has written something satisfying for Webmin concerning
> virtualization, I decided to write a module which fills my needs.
> 
> It's named virt-manager and can handle the state of virtual machines
> through the virsh tool (listing, stopping, starting, suspending,
> etc…). As it is virsh based, I expect it to work on every system based
> on libvirt (including Xen and KVM). Unfortunately, I was only able to
> test this module on CentOS 5, I'm not sure it can work on other
> system…
> 
> That is the main part of the module so don't expect something
> extraordinary (like installing machine, deploying ghost, etc…) : this
> is just a minimum adminstration tool.
> 
> However, I though it would be sweet if you can just see the "physical"
> console of the VM directly though VNC. As the vfb of Xen (and KVM) is
> only listenning on localhost:5900+<machine_id> by default (and
> changing that is REALLY annoying), I wrote a simple port forwarding
> script so I can connect an Java VNC applet directly on Dom0 (via port
> 30000+<machine_id>) and see the DomU console without modifying its
> configuration. This last part is probably not as secure and as clean
> as I wanted it to be so you can just ignore it, delete it or
> decativate it.
> 
> You can download the module directly on
> http://perso.nintendojo.fr/~mortal/virt-manager.tar.gz or a patch that
> applies to the webmin 1.480 source on
> http://perso.nintendojo.fr/~mortal/virt-manager.patch
> 
> Hope this would help someone…

Wow, that's cool! You should submit it at http://www.webmin.com/third.html

Does the patch modify any of the Webmin core code though, or just add
your module?

 - Jamie

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