Re: Reasons *not* to open source WebObjects?
Anjo Krank <[email protected]>
| Newsgroups | gmane.comp.web.webobjects.general |
|---|---|
| Message-ID | <[email protected]> |
Hi Georg, Am 31.03.2005 um 20:09 schrieb Georg Tuparev: > I am not so sure about this. I fully agree that some very smart and > useful sources could be found within Wonder, but I neither can > integrate the project with our own sources, nor even compile it > with Xcode. Really? Are you sure the Ant targets from XCode are not working? As for normal XCode builds: when I started with PW, PBX builds were plain garbage. You couldn't even move a project folder around without very strange error messages. Apple may or not have improved the situation since that time, but I was *so* glad that you can write "makefiles" with ant that I never looked back. Given that they ran about 300% faster was just the icing to the cake. On top of that I don't see the need to support three sets of build systems (Ant, Eclipse and XCode). The most unreliable one just had to go. Probably your working style fits XCode's edit/build/run/stop repeat cycle, but mine certainly doesn't. And when your project grows, I for my part wouldn't want to miss the refactoring, searching and editing facilities that Eclipse offers. That the UI is a bit quirky and not very reliable from time to time is annoying but things are still so much better than with XCode that it's simply worth it. Heck, even editing ant scripts and source with TextEdit would have sometimes be better. That integration is lacking may be a point, but on the other hand I can't remember you came forward with patches, bug reports or change requests, so I guess that your need to integrate isn't so pressing. Which would be normal as a lot stuff will be duplicated in any mature effort to extend WO, so I guess you already have a lot of stuff Wonder offers. > And please do not think of showing Wonder to a WO developers who > have less then 3 years of WO experience - they will be completely > lost and frustrated. When in fact creating a ERD2W project would give your app a level of localization your 3+ years developer couldn't do on his own in a year? Oh well. Cheers, Anjo