Re: Enterprise using WO
"Alejandro M. Ramallo" <[email protected]>
| Newsgroups | gmane.comp.web.webobjects.general |
|---|---|
| Message-ID | <[email protected]> |
On May 21, 2005, at 11:27 PM, Mark F. Murphy wrote: > At 3:38 PM -0300 5/21/05, Alejandro M. Ramallo wrote: > >> Today, after 3 years of development we are convinced that WOF is >> superior than Tapestry in terms of productivity and reuse (we came >> out with our own framework as you might suspect). In terms of what >> you can produce with each tool I am confident that they are both >> equally effective. >> > > I'm confused. > > You're convinced that WO is superior than Tapestry in terms of > productivity and reuse, but in terms of what you can produce with > each too you're confident they are both equally effective? > > That doesn't make sense to me. > > :) > > I would think if each are equally effective, productivity would be > right in there. > > Oh well. > > I've got a whole bunch of WO developers doing Tapestry (with a > couple experienced in it)... so we'll find out. > > mark Mark, Equally effective, but not equally efficient :-) In terms of accomplishing your objective (effectiveness), you can produce the same artifact (component, page) using almost the same techniques and paradigm (component composition, MVC, HTML separated form code, KVC, etc.) In terms of the cost/time of accomplishing your objectives (efficiency) I think WO is still superior, at least if I compare the outcomes of the two projects, and the feedback I am receiving from people that developed in WO and later in Tapestry. Developing in WO in still more pleasant. Moreover having developed our application using WOF for more than 2 years with 15 developers (total team was 25) we never found a problem in WOF, yet we are still finding things in Tapestry. Of course this might change in the future as it happened with EOF and Hibernate :-( cheers, _______________________________________________ WebObjects-talk mailing list [email protected] http://www.omnigroup.com/mailman/listinfo/webobjects-talk