Re: [Plone-developers] Plone 5 Theme
Felipe Duardo <[email protected]>
| Newsgroups | gmane.comp.web.zope.plone.ui,gmane.comp.web.zope.plone.devel |
|---|---|
| Message-ID | <CAEty6fWuQ2O0PvBW3hOdofRQR=+2SjaBm_2dqjtcAzG5PMfC1g@mail.gmail.com> |
ops.. "*only reset.css or normalize.css (my favorite)...*" 2013/11/21 Felipe Duardo <[email protected]> > What I do not like the Plone when creating a theme, > use "*!important*" for almost all attributes of the css selectors .. > Maybe being a child in Plone, I'm working in the wrong way > > In other CMS's, my favorite themes are those that CSS > only reset.css normalize.css or (my favorite)... > > I think this would be a legal way for the initial themes Plone > > Att. > > > 2013/11/21 André Nogueira <andre-grcfPhwenrP3rCIxTHco+PB2xoqF/[email protected]> > >> I know a lot of people that just use Plone as a framework. >> Just edit one custom CSS file and transform the Frontend. No python >> and no PHP too :) And no XML :) >> This is the easyer and most important way to use Plone now >> >> To me, the basic steps for a new themer (for regular users not >> advanced users) is: >> 1. Clone the default DIazo theme >> 2. Try to find and change the logo >> 3. Try to make some CSS chances >> >> Newcommer and basic users will never create a Diazo theme from the >> scracth. I dont see this action as a trivial action. Can be trivial >> just for advanced front end developers >> >> To me, trown all the Front end responsability to custom diazo themes >> could kill one of the Plone most important feature: Accessibility. We >> really need a strong starting point for new themes and for small >> customizations. >> >> To me, the only option to make plone more popular with the public you >> are aiming, is to reach this 5 points: >> >> 1. One click install in production (something like Ploud or ready to >> use droplet in digital ocean or similar players) >> 2. A great number of high quality themes. >> 3. Very easy way to customize this themes (change logo and base >> colors). A editor based in LESS/SASS will be amazing. >> 4. Very easy way to install addons >> 5. very easy way to updat Plone and addons >> >> Only after that, Plone can become popular. >> >> Andre Nogueira >> andre-grcfPhwenrP3rCIxTHco+PB2xoqF/[email protected] >> Simples Consultoria >> www.simplesconsultoria.com.br >> Tel. (11) 3898-2121 >> >> >> On Thu, Nov 21, 2013 at 6:40 AM, Dylan Jay <djay-n0pU0XVUApFWk0Htik3J/[email protected]> wrote: >> > Hi, >> > >> > I'd be interested to know of those in this discussion how many do >> custom themes on a regular basis? ie take html/css or a PSD from a designer >> and construct a theme. >> > I suspect we're coming at this issue from a variety of different >> experiences and perhaps there are a lot of people on the plone developers >> list who consider themselves more of a python programmer than a FE >> developer. >> > I'm not saying that plone shouldn't be useful out of the box but I am >> saying it's a huge barrier to it's adoption by other that it is so hard to >> customise. Diazo is a massive improvement in this respect and I can only >> think that you must be doing very different work from us if you don't see >> that. >> > As an example, this week we're tutoring a fedral government department >> on how to create their own intranet. They've already installed, configured >> it, installed the plugins they want, setup the IA, dummy content etc. They >> have got a html/css design mockup in php from a web agency based on their >> ideas (we had no input). Now we'll do a day workshop with them using diazo, >> the theme editor and within the week they will have a working intranet. No >> python written, no php written. However the biggest hurdle will be >> integrating the editing UI, something that will be fixed with toolbar. The >> next biggest hurdle is to make sure all the bits of Plone UI and the right >> versions of jquery etc still work with the theme, or someone has to rewrite >> them. >> > >> > Also trying to attract Python developers to Plone IMO is a waste of >> time. I understand the attraction. We love python, and we love other stuff >> python people do. However 99% of python programmers don't need or like a >> CMS. A CMS solves problems they don't have. Most python programmers are >> happy with static html generation like pelican. I think it's our pride that >> makes us want to be recognised within the Plone community for doing >> something worthy. I certainly feel that sometimes. >> > The solution however is to grow Plone itself into something widely used >> and admired. Not by pythonistas but by people who want to build websites >> quickly and that look awesome and have huge power underneath. At least then >> not only will we still have jobs working with software we love, by >> pythonistas would at least have to admit we created something popular even >> if it's not something they can use. >> > We won't create this popularity by trying to compete with flask or >> django or by make an out a kind of app container hybrid framework thing. If >> you want to build forms and apps etc that need complex FE widgets etc then >> you probably shouldn't be using a CMS IMO (Except if you want to do it TTW >> in which Plone/Plomino is great). >> > To do this we need to attract the very people that aren't here. >> Intergrators/themers. They don't care about Plone widgets and frameworks. >> They just want software that tick all the boxes for their clients/editors, >> and doesn't get in the way of implementing their design. >> > >> > Dylan Jay >> > >> > --- >> > www.pretagov.com - Secure SaaS for Government hosted locally. >> > P: +61-2-9955-2830 +44-87-0392-7071 | linkedin.com/in/djay75 >> > >> > >> > >> > On 20 Nov 2013, at 11:51 pm, Alex Clark <[email protected]> wrote: >> > >> >> On 11/20/13, 5:25 AM, Rok Garbas wrote: >> >>> Quoting Ryan Foster (2013-11-20 08:08:12) >> >>>> On Nov 19, 2013, at 6:46 PM, Dylan Jay <djay-n0pU0XVUApFWk0Htik3J/[email protected]> wrote: >> >>>> >> >>>>> >> >>>>> On 20 Nov 2013, at 4:26 am, David Glick (Plone) < >> david.glick-z4DKO/[email protected]> >> >>>>> wrote: >> >>>>> >> >>>>>> On 11/19/13, 1:27 AM, Dylan Jay wrote: >> >>>>>>> On 19 Nov 2013, at 9:02 am, David Glick (Plone) < >> david.glick-z4DKO/[email protected]> >> >>>>>>> wrote: >> >>>>>>> >> >>>>>>>> On 11/18/13, 4:13 AM, Ramon Navarro Bosch wrote: >> >>>>>>>>> Sorry for the cross-posting! >> >>>>>>>>> >> >>>>>>>>> I decided to write down my opinions after working at Arnhem >> sprint on >> >>>>>>>>> plone 5 theme, it's just a dump of what I have in mind : >> >>>>>>>>> >> >>>>>>>>> >> http://bloc.jardigrec.cat/2013/11/plone-5-theme-plonethemebarceloneta.html >> >>>>>>>>> >> >>>>>>>>> Go go go ! >> >>>>>>>>> >> >>>>>>>>> >> >>>>>>>> I think there's been a big thing missing from the discussion of >> >>>>>>>> plone.app.toolbar and isolating theme resources from Plone edit >> UI >> >>>>>>>> resources. That big thing is what it means for add-on authors: >> how can >> >>>>>>>> we make sure add-ons get a look and feel that fits with a site's >> custom >> >>>>>>>> theme? >> >>>>>>>> >> >>>>>>>> Some add-ons only change things in the edit UI, and they'll be >> fine. But >> >>>>>>>> what about add-ons that provide their own portlets or viewlets, >> or >> >>>>>>>> a custom template that renders in the content area? These are >> common. >> >>>>>>> +1 it's something we haven't talked enough about. However I'm -1 >> that >> >>>>>>> it's common. These days a lot of the front end (FE) facing >> plugins can >> >>>>>>> be replaced by custom diazo based solutions quickly since most >> plugins >> >>>>>>> aren't generic enough to meet the needs of the theme. A good >> example is >> >>>>>>> a carousel. >> >>>>>>> >> >>>>>>> I had a look at plugins we often use that are FE general plugins >> that do >> >>>>>>> require their own js and css. - PloneFormGen - PloneBoard - >> Plomino >> >>>>>>> - collective.recaptcha - oembed and video stuff >> >>>>>>> >> >>>>>>> Thats pretty much it. Some of these use their own frameworks, for >> >>>>>>> instance Plomino uses lots of JQuery UI so they don't rely on >> much from >> >>>>>>> Plone >> >>>>>> >> >>>>>> Wow, I guess we totally disagree. >> >>>>>> >> >>>>>> Here are some other examples: - collective.cover - >> Solgema.fullcalendar >> >>>>>> - collective.plonetruegallery - eea.facetednavigation - >> cioppino.twothumbs >> >>>>>> >> >>>>>> If addons no longer have a common library of markup they can >> expect to >> >>>>>> work and a consistent way to inject their own Javascript and CSS, >> I think >> >>>>>> we basically destroy the Plone add-on ecosystem. And I think that >> >>>>>> ecosystem is a huge part of Plone's continued success. Without it >> we only >> >>>>>> have an archaic web framework with a better-than-average editing >> UI. >> >>>>> >> >>>>> I'm not saying we remove the consistent way to inject CSS and JS. >> I'm >> >>>>> saying we reduce as much as possible the opinion plone is putting >> on themes >> >>>>> about what CSS and JS they have to implement to make a site work. >> It isn't >> >>>>> destroying the eco-system, it will make it stronger by making plugin >> >>>>> developers develop plugins which are designed to be themed as >> opposed to be >> >>>>> ones that can only be used on sites that look like Plone sites. >> Most of >> >>>>> the above plugins install their own JS which may or may not be >> compatible >> >>>>> with your theme. For example collective.cover uses deco.js. >> Facetednav uses >> >>>>> it's own JS. The themer will have to go through a process of >> testing these >> >>>>> themes to make sure they work with their theme regardless of if >> they are >> >>>>> made to be compatible with the default plone theme or not. Your >> suggestion >> >>>>> doesn't prevent this unless we install every framework known. There >> really >> >>>>> isn't this "common" library of JS and CSS that works with all >> themes. By >> >>>>> enforcing such a set of CSS and JS you are instantly dating and >> >>>>> straightjacketing Plone to only be used by themers that know how to >> work >> >>>>> with Plones version of jquery, plones version or Jquery UI, plones >> version >> >>>>> of overlays etc. We keeping the club of people that can use Plone >> to just >> >>>>> us experienced Plone developers and missing the opportunity to make >> Plone >> >>>>> a system that is inviting for anyone to create a site or intranet. >> I see >> >>>>> no problem with plugins being opinionated and installing their own >> CSS and >> >>>>> JS but obviously they have to do this at the risk of making it less >> likely >> >>>>> to be used by others since it will require more integration work. >> Make all >> >>>>> Plone sites look the same doesn't solve that problem. For example >> Plone's >> >>>>> current use of jquery means that it's impossible to use custom JS >> in your >> >>>>> theme that requires a later version of jquery. A Plone default >> theme >> >>>>> should be an "example" theme, not the basis for which all themes in >> Plone >> >>>>> should be built. I think it would be great to ship with multiple >> example >> >>>>> themes, perhaps based on different frameworks. If a plugin requires >> the use >> >>>>> of bootstrap or the CSS that comes with a certain theme then they >> should >> >>>>> make that an explicit dependency of their plugin. If we can >> automate that, >> >>>>> even better. >> >>>> >> >>>> FWIW, I think flexibility can be a dangerous road when it comes to >> theming >> >>>> and can lead to issues with CSS and markup integrity. In general, if >> addons >> >>>> don’t have guidelines for markup and CSS they will make their own >> choices, >> >>>> which then makes them harder to support and theme. A framework, in >> this case >> >>>> Bootstrap, might actually make theming Plone simpler and more >> approachable to >> >>>> new themers. >> >>>> >> >>>> I truly don’t think it would be easier to theme Plone if it were >> less styled >> >>>> and addons provided less in terms of markup and styles. >> >>>> >> >>>> I also don’t prefer it when addons decide to use their own >> opinionated >> >>>> frameworks that differ from plone core. In some cases it is >> justified but in >> >>>> others it is just an opinion that gets in the way of my integrating >> the addon >> >>>> into my theme. >> >>>> >> >>>> If we provide logical defaults and guidelines for addons that are >> popular, >> >>>> well tested, neutral but attractive, and easy to customize with >> little >> >>>> effort, I believe we make things much easier for most themers. A >> framework >> >>>> does that. Bootstrap is the logical choice because it has the most >> backing >> >>>> and popular support. >> >>>> >> >>>> Nothing about using Bootstrap as a starting point leads me to think >> that >> >>>> every site has to look the same. If anything I think it will open >> the door >> >>>> for many more themes. It does however, make it more difficult to use >> >>>> a different framework. Personally, I am fine with that trade off >> considering >> >>>> the simplicity that consistency and logical defaults might provide. >> My worst >> >>>> case scenario is that Plone makes no assertions about markup and >> styling and >> >>>> addons and themes diverge further than they already have. >> >>>> >> >>>> >> >>>>> >> >>>>>> >> >>>>>>> In terms of Plone itself there is very little that needs styling >> or JS >> >>>>>>> that is FE. Things like the contact form and public registrations >> we >> >>>>>>> should try and remove I believe. These things we almost always >> replace by >> >>>>>>> things like PFG as it gives more flexibility. We even do public >> user >> >>>>>>> registration with PFG now via collective.pfg.signup. Commenting is >> >>>>>>> perhaps another feature that requires special CSS. It's not >> something >> >>>>>>> I've ever used but perhaps it needs to go out of the core too? >> Live >> >>>>>>> search should be removed since it's a performance killer anyway >> and >> >>>>>>> almost no public site would want to turn this on unless they can >> >>>>>>> guarantee a very light load. Once you take all of that out, I >> think you >> >>>>>>> only very basic styles such as those that can be set in tinymce. >> I think >> >>>>>>> we should make this set of style as small as possible and should >> not >> >>>>>>> assume that any of p.a.widgets is available on the FE. >> >>>>>>> >> >>>>>>>> Currently in Plone there is a de facto "standard library" of >> markup >> >>>>>>>> available to add-on authors. You can get an idea of what's >> included in >> >>>>>>>> this if you look at /test_rendering on a Plone 3 or Plone 4 >> site. As an >> >>>>>>>> add-on developer, I don't have to spend time on CSS or work with >> >>>>>>>> a designer, because I know what markup to use for a portlet or >> an alert >> >>>>>>>> message or a form, and can expect that all Plone themes will >> provide >> >>>>>>>> styles for that markup. This idea of a markup library is similar >> to >> >>>>>>>> Twitter Bootstrap, only ours has evolved organically over time >> rather >> >>>>>>>> than being carefully designed. >> >>>>>>>> >> >>>>>>>> We can decide to change this library of markup patterns for Plone >> >>>>>>>> 5 (switch to Bootstrap, perhaps), if we want. But we can't stop >> having >> >>>>>>>> a library available altogether. The result would be that >> >>>>>>>> 1. Add-on authors have to spend time writing their own CSS >> >>>>>>>> 2. Different add-ons will not have a consistent look and feel >> >>>>>>>> 3. Themers will need to spend time overriding the styles for each >> >>>>>>>> addon's markup, rather than merely implementing styles for the >> >>>>>>>> standard markup >> >>>>>>> This side steps the issue that in reality themers spend that time >> >>>>>>> overriding the styles assumed by a plugin, whether its provided >> by Plone >> >>>>>>> or not. We don't live in a world where websites look like their >> CMS >> >>>>>>> anymore. We need to encourage an eco system of plugins that make >> >>>>>>> a minimum of style decisions, or make it really easy to diazo to >> make the >> >>>>>>> markup work with our chosen style framework such as bootstrap. If >> we try >> >>>>>>> to enforce a particular style framework on our themers we lose a >> lot of >> >>>>>>> potential users of Plone because Plone is too opinionated. Plone >> should >> >>>>>>> be the blanksheet that a designer can rely on to make any site >> they want. >> >>>>>>> This makes Plone a truely useful CMS that will stand out of the >> pack. >> >>>>>> >> >>>>>> I still think using a framework makes it easier for the themer. >> >>>>> >> >>>>> Yes but which framework? If plone relies of bootstrap 3 then we >> lock out >> >>>>> anyone that doesn't want to use bootstrap 3. What happens if a >> theme is >> >>>>> built on bootstrap 3 and plone 5 moves to bootstrap4? Simpler more >> >>>>> independent plugins that are designed to not intefer with each >> other and >> >>>>> have simple html that is easy to theme. I think this is the way to >> go. >> >>>> >> >>>> Then themes will need to be upgraded, however, the guidelines for >> how to do >> >>>> so might be clear and consistent across the board. >> >>>> >> >>>>> >> >>>>>> They can style the conventional markup, instead of figuring out >> what >> >>>>>> different markup each addon uses. It also provides greater >> flexibility. >> >>>>>> A site can be left without a custom theme, if it's look isn't >> important. >> >>>>>> Or the style framework can be replaced with custom CSS. Or a >> published >> >>>>>> theme addon can be used, since the markup is standard. If we don't >> try to >> >>>>>> define common markup, the *only* option is writing a custom theme. >> Yes, >> >>>>>> that happens for most sites by the time the site launches, but >> flexibility >> >>>>>> in when it happens is good. >> >>>>> >> >>>>> I think there could be ways of handling this. For example a plugin >> could >> >>>>> come with same css which you insert into your theme. This is as >> opposed to >> >>>>> a plugin that fails to work at all if it doesn't include exactly >> the CSS >> >>>>> that came with it and therefore you have to fight against the >> plugin CSS to >> >>>>> be able to use the plugin with your custom theme. >> >>>> >> >>>> Again, I think not using a framework encourages addons to include >> more CSS >> >>>> which is then harder to work with. Of course, it could still be >> optional. >> >>>> But what about the markup? Do we make the markup optional? How >> would that >> >>>> work? Well, the theme could include diazo rules to deal with the >> markup for >> >>>> the addon, but that is more work for the themer. In most cases, >> logical >> >>>> defaults are good, especially when they are consistent and modern. >> The >> >>>> problem with plone now is that it is neither consistent nor modern >> nor in >> >>>> some cases logical. >> >>>> >> >>> >> >>> i think we are forgetting what we are already doing. >> >>> >> >>> default plone theme provides easier way to theme plone and allows >> addons to >> >>> know (almost) what kind of html/css to expect. in plone 4 we call it >> sunburst >> >>> in plone 5 we'll call it barceloneta. in the same manner addons in >> future could >> >>> expect barceloneta based theme. in case of high customization you >> will have to >> >>> manually fix things anyway. >> >>> >> >>> barceloneta (as far as i know, ramon please correct me if i'm wrong) >> will be >> >>> based on bootstrap 3.if somebody prefers other framework please go >> ahead and >> >>> create your own theme in a similar fasion that braceloneta is doing >> it. so >> >>> there is no lockin. i'm not huge fan of bootstap, but i recognize >> most of >> >>> designers/developers are familiar with it and should provide low >> entry barrier >> >>> and sane default. >> >>> >> >>> also important to mention is that there is "minimal" theme which >> barceloneta is >> >>> based uppon -> no css only clean html which you can style from >> scratch. >> >>> >> >>> i dont see much problem with addons space in future. they will >> continue to be >> >>> written in similar manner. what we will add is new area where addons >> can hook >> >>> into - let call it "backend" for now. that dom space has more >> predictable >> >>> css/html then frontend theme which changes from one to another >> project and can >> >>> more reliably hook into it. >> >>> >> >>> so in short: we're *adding* possibility to addons to hook into >> backend. how >> >>> they hooked into frontend stays the same as in plone 4. >> >> >> >> >> >> Wow, I'm only loosely following this thread and I had to jump back in >> to >> >> Thunderbird to see the full discussion (I've been following things via >> >> Feedly/RSS for months.) :-) Anyway, first allow me to say this: I am >> >> very excited to see the discussion "heat up" over all things Plone 5 & >> >> in particular theming. >> >> >> >> Obviously, we have a variety of different use cases "battling it out". >> >> This is our chance to define what we want Plone 5 to be and it's >> >> important we get it right NOW, because we're going to be living with >> >> Plone 5 LATER (for the next few years at least). Now, let me take a >> step >> >> back from the immediate theming discussion and reiterate what I want >> >> Plone 5 to be, FWIW: >> >> >> >> - Lightweight, fast & modern, in the Python sense. This means: fewer >> >> Python packages and as much deprecation of old technologies as humanly >> >> possible. Ripping stuff out and turning stuff off MUST be the priority, >> >> and easily represents the most challenging work. `pip install Plone` is >> >> still my benchmark for this. Not because I love pip, but because it's >> >> now part of the Python core and we need to start paying more attention >> >> to it IF we want the Python community's attention[1]. I've begun some >> >> work on something called Plock to bridge the gap: `pip install plock` >> >> until `pip install Plone` actually works[2]. >> >> >> >> - Lightweight, fast & modern, in the Web sense. This means: using web >> >> technologies that web developers actually understand, are already >> >> familiar with, and can begin using quickly in the Plone context. I >> don't >> >> care about what framework we use (e.g. Bootstrap 3) as much as I INSIST >> >> the choice be lightweight, fast & modern in the Web sense. If that >> means >> >> we pick Bootstrap 3 now and a new framework for Plone 6, so be it. >> >> That's a lot of work, but at least it is' *definable* work. My eyes >> >> glaze over and roll back in my head whenever the discussion turns to >> >> "how do we bring the right HTML/CSS/JavaScript in from Plone to our >> theme". >> >> >> >> Much like with Buildout, I worry our choice to rely so heavily on Diazo >> >> may have been a mistake. Instead, I think we should focus on discussing >> >> why we needed Diazo in the first place. What is Plone? Is it a system >> >> that enables inline editing of websites for every-theme-on-earth? Are >> we >> >> still aiming to perform every management task TTP (through-the-Plone)? >> >> If so, do we absolutely positively need Diazo to do this? If the answer >> >> is "yes", then I don't fully understand why. If the answer is "no", >> then >> >> I'm no better off, because I don't know how to implement the above >> >> feature set without Diazo (i.e. I need to strictly control Plone's UI >> >> and let folks 'tie in' via Diazo). Obviously mapping content to a theme >> >> is attractive, which is why we all went for it in the first place. But >> >> if you look at any other modern system that allows customization (e.g. >> >> GMail) they make it easy for you to customize AND strictly limit what >> >> you can customize. I worry that by relying on an increasingly more >> >> complex Diazo rule set we are complicating the stack and still not >> >> achieving the goal of everything TTP. >> >> >> >> Lastly, I think we should make these decisions first then decide how to >> >> approach them in the current ecosystem. If we are confident about the >> >> direction, then we should have no issue documenting our progress and >> >> leading the users and integrators by example. >> >> >> >> >> >> Alex >> >> >> >> >> >> [1] This is just one case of many: "making Plone appealing to Python >> >> programmers." Arguably not even the most important, but one that I >> >> happen to care about. >> >> >> >> [2] https://github.com/aclark4life/plock >> >> >> >> [3] Both great tools, but overkill in a lot of cases where folks just >> >> want to "do Python & Web". >> >> >> >> >> >> >> >>> >> >>> >> >>> -- >> >>> Rok Garbas - http://www.garbas.si >> >>> >> >>> >> ------------------------------------------------------------------------------ >> >>> Shape the Mobile Experience: Free Subscription >> >>> Software experts and developers: Be at the forefront of tech >> innovation. >> >>> Intel(R) Software Adrenaline delivers strategic insight and >> game-changing >> >>> conversations that shape the rapidly evolving mobile landscape. 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Sign up >> now. >> >> http://pubads.g.doubleclick.net/gampad/clk?id=63431311&iu=/4140/ostg.clktrk >> _______________________________________________ >> Plone-developers mailing list >> Plone-developers-5NWGOfrQmneRv+LV9MX5uipxlwaOVQ5f@public.gmane.org >> https://lists.sourceforge.net/lists/listinfo/plone-developers >> > > > > -- > Felipe Duardo > -- Felipe Duardo _______________________________________________ UI mailing list [email protected] https://lists.plone.org/mailman/listinfo/plone-ui