Re: How to edit dexterity types without needing to know about their behaviors

Wichert Akkerman <[email protected]>
Newsgroups gmane.comp.web.zope.plone.devel
Message-ID <[email protected]>
On 13 Mar 2014, at 14:08, Martin Aspeli <[email protected]> wrote:

> I don't understand the problem. How would magic attribute resolution be better than something described in an interface using the adapter patten?

Why is an adapter necessary for standard attributes like the start time for an event? I don’t understand that part.

W.


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