Re: How to edit dexterity types without needing to know about their behaviors
Rok Garbas <[email protected]>
| Newsgroups | gmane.comp.web.zope.plone.devel |
|---|---|
| Message-ID | <20140314201221.3951.36378@oskar> |
basically what i can read from this post is: - andreas thinks something in p.a.event/dexterity/z3c.form is broken - johanes tries to help and explains why - andread writes _broken_ without providing a failing test - johanes still tries to reply again this could take some time before you understand each other expacially if you're not sitting in the same room with some wine/beer/... we're talking recurssion stuff here right,. from what i can tell p.a.event is a fucking crazy and complex problem and i think nobody can from the top of his head come up with better system. now what we can do is fix it, so please andreas send pull request thats where value of the argument is and nobody will deny that you're right. same goes for dexterity getters/setters. code matters, haters will always complain. so moe code and less talk :) -- Rok Garbas - http://www.garbas.si ------------------------------------------------------------------------------ Learn Graph Databases - Download FREE O'Reilly Book "Graph Databases" is the definitive new guide to graph databases and their applications. Written by three acclaimed leaders in the field, this first edition is now available. Download your free book today! http://p.sf.net/sfu/13534_NeoTech