Re: [Plone-developers] fakeplone2eggs for installers

"Steve McMahon" <[email protected]>
Newsgroups gmane.comp.web.zope.plone.installers,gmane.comp.web.zope.plone.devel
Message-ID <[email protected]>
If we're willing to dispense with a compiler install, and leave the
user with a configuration that won't be able to handle source eggs
with C components, the requirements for an installer are dramatically
reduced.

We've got a couple of how-tos now on Plone.Org that demonstrate
leveraging the Windows and Mac OS X binary installer Python and Zope
installations to add buildout in a few steps.

The Windows one is still underway (so you'll need permissions to read it):

http://plone.org/documentation/how-to/setting-up-a-buildout-environment-on-windows-using-the-windows-installer-for-plone/

Make sure you read the comments.

The OS X version is public:

http://plone.org/documentation/how-to/using-buildout-with-the-os-x-installer-for-plone-3

Steve

On Sat, Apr 5, 2008 at 5:08 AM, Wichert Akkerman <[email protected]> wrote:
> Alexander Limi wrote:
>  > On Fri, 04 Apr 2008 14:12:51 -0700, Wichert Akkerman
>  > <[email protected]> wrote:
>  >
>  >> At the moment not all installers are buildout based.
>  >
>  > Is there any way we can ship a stripped-down installer á la Ingeniweb's
>  > easyinstall/ZopeSkel Python with dependencies for Windows for 3.1 only?
>  > IMO, it would be better to get everyone on the same platform and approach,
>  > even if that means a non-GUI installer for for 3.1 — then try to complete
>  > GUI Win/Mac installers for 3.2 instead.
>
>  At this stage? No, not anymore. Someone can make an unofficial
>  buildout-based installer for windows of course.
>
>
>  Wichert.
>
>
>  --
>  Wichert Akkerman <[email protected]>    It is simple to make things.
>  http://www.wiggy.net/                   It is hard to make things simple.
>
>
>
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-- 

______________________________________________________

Steve McMahon
Reid-McMahon, LLC
steve-HR5nRXif9uVv8oa/[email protected]
[email protected]

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