Re: Running Buildout while Plone is running

Nathan Van Gheem <[email protected]> Tue, 08 Dec 2015 19:19:43 +0000
Newsgroups gmane.comp.web.zope.plone.user
Message-ID <CAL8hw9HuGMEoL5MAUnxCAUO8bSAdio_qq3hpsEvK22-GPC9pCg@mail.gmail.com>
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I always run buildout while Plone is running.

I also ONLY ever restart the zeoserver if there is a change in zeoserver
version. And, I'll test restarting a client on a test client that isn't
part of the load balancer first before moving to live clients.

The plone client runs in a process that has already loaded all the python
code into memory. Re-running buildout should not have adverse affects as
long as you don't blow away the python packages it is running from(usually
buildout-cache/eggs).


-Nathan

On Tue, Dec 8, 2015 at 1:14 PM Wolfgang Jeltsch <wls580ii-u9ERN231N2QZkvjqreKGLti2O/[email protected]>
wrote:

> Hi,
>
> I just followed the instructions for a Buildout-based installation of
> Hotfix 20151208. The instructions did not tell me to stop Plone. Instead
> they asked me to edit buildout.cfg, run Buildout, and then start Plone.
> Instead of just starting Plone (which was still running, of course), I
> stopped Plone and then started it.
>
> Now my question is whether I may have caused trouble by running Buildout
> while Plone was still running, or whether this work flow is okay.
>
> All the best,
> Wolfgang
>
>
>
> ------------------------------------------------------------------------------
> Go from Idea to Many App Stores Faster with Intel(R) XDK
> Give your users amazing mobile app experiences with Intel(R) XDK.
> Use one codebase in this all-in-one HTML5 development environment.
> Design, debug & build mobile apps & 2D/3D high-impact games for multiple
> OSs.
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>

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<div dir=3D"ltr">I always run buildout while Plone is running.<div><br></di=
v><div>I also ONLY ever restart the zeoserver if there is a change in zeose=
rver version. And, I&#39;ll test restarting a client on a test client that =
isn&#39;t part of the load balancer first before moving to live clients.</d=
iv><div><br></div><div>The plone client runs in a process that has already =
loaded all the python code into memory. Re-running buildout should not have=
 adverse affects as long as you don&#39;t blow away the python packages it =
is running from(usually buildout-cache/eggs).</div><div><br></div><div><br>=
</div><div>-Nathan</div></div><br><div class=3D"gmail_quote"><div dir=3D"lt=
r">On Tue, Dec 8, 2015 at 1:14 PM Wolfgang Jeltsch &lt;<a href=3D"mailto:wl=
s580ii-u9ERN231N2QZkvjqreKGLti2O/[email protected]">wls580ii-u9ERN231N2QZkvjqreKGLti2O/[email protected]</a>&gt; wrote:<br></di=
v><blockquote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:=
1px #ccc solid;padding-left:1ex">Hi,<br>
<br>
I just followed the instructions for a Buildout-based installation of<br>
Hotfix 20151208. The instructions did not tell me to stop Plone. Instead<br=
>
they asked me to edit buildout.cfg, run Buildout, and then start Plone.<br>
Instead of just starting Plone (which was still running, of course), I<br>
stopped Plone and then started it.<br>
<br>
Now my question is whether I may have caused trouble by running Buildout<br=
>
while Plone was still running, or whether this work flow is okay.<br>
<br>
All the best,<br>
Wolfgang<br>
<br>
<br>
---------------------------------------------------------------------------=
---<br>
Go from Idea to Many App Stores Faster with Intel(R) XDK<br>
Give your users amazing mobile app experiences with Intel(R) XDK.<br>
Use one codebase in this all-in-one HTML5 development environment.<br>
Design, debug &amp; build mobile apps &amp; 2D/3D high-impact games for mul=
tiple OSs.<br>
<a href=3D"http://pubads.g.doubleclick.net/gampad/clk?id=3D254741911&amp;iu=
=3D/4140" rel=3D"noreferrer" target=3D"_blank">http://pubads.g.doubleclick.=
net/gampad/clk?id=3D254741911&amp;iu=3D/4140</a><br>
_______________________________________________<br>
Plone-Users mailing list<br>
<a href=3D"mailto:[email protected]" target=3D"_blank">Plon=
[email protected]</a><br>
<a href=3D"https://lists.sourceforge.net/lists/listinfo/plone-users" rel=3D=
"noreferrer" target=3D"_blank">https://lists.sourceforge.net/lists/listinfo=
/plone-users</a><br>
</blockquote></div>

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------------------------------------------------------------------------------
Go from Idea to Many App Stores Faster with Intel(R) XDK
Give your users amazing mobile app experiences with Intel(R) XDK.
Use one codebase in this all-in-one HTML5 development environment.
Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs.
http://pubads.g.doubleclick.net/gampad/clk?id=254741911&iu=/4140
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