Re: ZODB won't install into Virtual Environments on OSX

Joseph Lee Nunn III <[email protected]>
Newsgroups gmane.comp.web.zope.zodb
Message-ID <[email protected]>
Ok, by comparing the compiler output you sent with my own I can see that I have an additional flag set:

-isysroot /Developer/SDKs/MacOSX10.6.sdk 

From the manual (paraphrased):

-isysroot /path/to/build, which makes all includes for your library relative to the build directory.  If the headers are installed in some other system root, the -isysroot option can be used provide a different system root from which the headers will be based. For example, -isysroot /Developer/SDKs/MacOSX10.4u.sdk will look for mylib.h in /Developer/SDKs/MacOSX10.4u.sdk/usr/include/mylib.h.

Well this certainly seems like the culprit, but I have no idea how this additional option is getting in the compile flags.  Is there a system wide setting I may have botched somewhere in the past to always include this?

Joseph Nunn
[email protected]
[email protected]


> On May 05 , 2016, at 2:49 PM, Jason Madden <[email protected]> wrote:
> 
> 
>> On May 5, 2016, at 16:22, Joseph Lee Nunn III <[email protected]> wrote:
>> 
>> When I type env I see no variable named SDKROOT.
>> 
>> Additionally, I tried unset SDKROOT and pip install ZODB, but still fails as before.
>> 
>> Do you know how else I might be picking up 10.6 sdk?
> 
> Other than explicitly in CFLAGS, etc, not that I can think of.

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