Re: FVWM: Canceling window placement via user-defined key
Dominik Vogt <[email protected]>
| Newsgroups | gmane.comp.window-managers.fvwm |
|---|---|
| Message-ID | <[email protected]> |
On Sun, Dec 30, 2018 at 10:23:39AM -0700, Glenn Golden wrote: > Dominik Vogt <[email protected]> [2018-12-30 01:11:13 +0100]: > > On Sat, Dec 29, 2018 at 04:29:00PM -0700, Glenn Golden wrote: > > > Anyway, the idiom I'm seeking to implement is this: > > > > > > 1. Tap Control_R with pointer inside a window to begin 'Move' operation > > > 2. Use arrow keys to reposition the window > > > 3. Tap Control_R to terminate the 'Move' operation > > > > All the keyboard shortcuts for moving and resizing windows, > > dragging the viewport and execution of complex functions are hard > > coded in libs/Target.c. I.e. this won't work without changing the > > sources. > > > > I'm not quite understanding what you mean, can you explain a little more? > > The above already does work, by just binding Control_R to 'Move', except that > the Move operation has to be terminated by 'Space' or 'Return'. Do you mean > that the definition of the terminating key events (i.e. Space or Return) is > hardwired to those particular two keys in Target.c? Exactly. Ciao Dominik ^_^ ^_^ -- Dominik Vogt