Re: FVWM: howto conditionally add menu entries?

Thomas Adam <[email protected]>
Newsgroups gmane.comp.window-managers.fvwm
Message-ID <CAOhcEPbxPg29JmRqK+ULx1Z7Sm=+K8xBc3HKPNQJdKwCgp=gyQ@mail.gmail.com>
On Fri, 2 Aug 2019 at 20:34, hw <[email protected]> wrote:
> DestroyMenu Main
> AddToMenu Main
> + Test (f fvwm-functions-starters-games.fvwm) AddToMenu Main "Games" PopUp Games

That's not going to work, because when the '+' command is run for a
menu-context, the menu code doesn't understand/execute things like the
'Test' command.

In your case, you need to wrap the menu definitions in a function:

DestroyFunc foo
AddToFunc.  foo
+ Test (....) AddToMenu .....

-- Thomas Adam
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