Re: Tutorial vs. help screen [Was: Re: If it is still unclear to someone...]

"Sylvain Abélard" <[email protected]>
Newsgroups gmane.comp.window-managers.ion.general
Message-ID <[email protected]>
> I was commenting on the idea of having a help screen, not any particular
> choice of bindings.  It would be great if the help screen could take
> into account rebinding.

Yeah I already said that, sorry for going into the (announced) flamebait ;)

I still don"t know if that's technically and easily feasible, but
that's what some games do (Prince of Persia 3/4) and for some friends
that like dvorak, it really was welcome when it bound four keys in the
right place (e, o and...) instead of just looking for the famous WASD
(which must be pretty much scattered everywhere).
Just looking for those four keys are a pain on an azerty (fr) keyboard
when you can't change the config can be quite disturbing.

-- 
Sylvain Abelard,
Railer Rubyist. Epita MTI 2008.
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