Re: Tutorial vs. help screen [Was: Re: If it is still unclear to someone...]
"Sylvain Abélard" <[email protected]>
| Newsgroups | gmane.comp.window-managers.ion.general |
|---|---|
| Message-ID | <[email protected]> |
> I was commenting on the idea of having a help screen, not any particular > choice of bindings. It would be great if the help screen could take > into account rebinding. Yeah I already said that, sorry for going into the (announced) flamebait ;) I still don"t know if that's technically and easily feasible, but that's what some games do (Prince of Persia 3/4) and for some friends that like dvorak, it really was welcome when it bound four keys in the right place (e, o and...) instead of just looking for the famous WASD (which must be pretty much scattered everywhere). Just looking for those four keys are a pain on an azerty (fr) keyboard when you can't change the config can be quite disturbing. -- Sylvain Abelard, Railer Rubyist. Epita MTI 2008.