Re: cycling through frames in tiled layouts (and elsewhere?)
Joerg van den Hoff <[email protected]>
| Newsgroups | gmane.comp.window-managers.ion.general |
|---|---|
| Message-ID | <[email protected]> |
On Sun, Oct 28, 2007 at 02:52:53PM +0000, Tuomo Valkonen wrote: > On 2007-10-28, Evgeny Kurbatov <[email protected]> wrote: > > This is unpredictible (and therefore annoying) sometimes. How can I > > navigate through horizontally splited tiling, where the left half > > splitted vertically also? The result of ioncore.goto_next(_chld, > > 'direction') depends on pre-previous active frame. yes, that was essentially what triggered my initial question. > > Linear cycling is unpredictable even more so. not quite. you cycle through all the frames in a fixed order, so that - at least for a moderate number of frames in the tiling it's quite easy to memorize the cycling order. in contrast, the default navigation via Mod1-Tab, -K-N, -K-P, suffers indeed from the 'memory effect' w.r.t. to where Mod1-Tab is jumping next. thankfully tuomo told me (despite his negative rating of cycling) off-list how to define frame-cycling: --add this definition to cfg_ioncore.lua: defbindings("WFrame", { kpress(META.."J", "ioncore.goto_next(_, 'next')"), }) -------------- I've decided to like this approach to augment the usual navigation facilities, especially in small tilings such as 2 x 2. joerg > > -- > Tuomo >