@Button Re: TitleBar, Add an input onto the titlebar
"valery_vi" <[email protected]>
| Newsgroups | gmane.comp.windows.autoit.user |
|---|---|
| Message-ID | <[email protected]> |
BTW. @Button can be receiver of external command (scripts and so on), too. It is a character of window automation scene if you would like. Scene it. Valery --- In [email protected], "valery_vi" <shehrer1@...> wrote: > > MsCreatoR from AutoItScript wrote: > http://www.autoitscript.com/forum/index.php?showtopic=41473 > "Wow! Great idea! > I have taken it a litle bit to other direction, and have made this: > ... > " > > This example (maybe @Button.au3) can be more precise after two > replacements. > > 1. Line #11, #12. Use sign @ instead of system icon: > > $Button = GUICtrlCreateButton("@", 0, 0, 20, 20, > $BS_ICON+$BS_DEFPUSHBUTTON) > ;GUICtrlSetImage(-1, "shell32.dll", 137, 0) > > 2. Add GuiMove() before Line #40. And you will have lines (#40, #41): > > GuiMove() > GuiSetState() > > Thus, active window will have new button onto it's title apart from > default buttons - '_,O,X'. Now you can associate with this @ button > some action(s). The last one can be @-mode (AutoIt/Design/Special > mode) of current active window. > > Valery >