Re: C# 3.0 partial methods and automatic properties
Mattias Sj?gren <[email protected]> Fri, 10 Nov 2006 23:27:45 +0100
| Newsgroups | gmane.comp.windows.devel.dotnet.cx |
|---|---|
| Message-ID | <[email protected]> |
Fabian, >Unfortunately, I missed the whiteboard discussion where AH seems to >have defined what these actually are - can anybody on this list shed >some light on this new feature? Is it finally possible to implement >the same method in different parts of a partial class, having these >implementations being merged into one? Or is it something different? It's been a while since I looked at it. But the way I understand the feature, it's a way for code generators to add hooks into the generated code that you as a developer can chose to implement if you need. The generated code declares a method signature and can then make calls against it. Either you provide an implementation in another part of the class, or the calls do nothing. Normally you'd have to use a virtual method and inheritance to accomplish this, but that doesn't work for static methods and sealed classes. You can see it as a way to implement the template method pattern without inheritance. Mattias =================================== This list is hosted by DevelopMentorĀ® http://www.develop.com View archives and manage your subscription(s) at http://discuss.develop.com