Re: How to overload == for System.Double
Stoyan Damov <[email protected]> Fri, 2 Feb 2007 22:22:58 +0200
| Newsgroups | gmane.comp.windows.devel.dotnet.cx |
|---|---|
| Message-ID | <[email protected]> |
On 2/2/07, Marc Brooks <[email protected]> wrote: > > FYI, there are Double.Epsilon and Single.Epsilon fields re tollerance. > > Which is the smallest value that can be added/subtracted FROM ZERO > that will give a different result. Thus it's only applicable when you > are near zero... If you subtract two large numbers, where the > Mantissa of the float is shifted far enough away from 1 that there are > lost bits of precision, then comparing two values may give you > surprising results. > > Check this article: > http://www.cygnus-software.com/papers/comparingfloats/comparingfloats.htm > Thanks man! I haven't needed yet to compare doubles/floats for equality but I've skimmed over the article and bookmarked it forever :) I'll also be the 1st to use your code because looking at it and back at the article - it implements AlmostEqual2sComplement in C# + adds the checks for NaNs and infinities. Cheers =================================== This list is hosted by DevelopMentor® http://www.develop.com View archives and manage your subscription(s) at http://discuss.develop.com