Re: From Graphics to Image
samir parekh <[email protected]>
| Newsgroups | gmane.comp.windows.devel.dotnet.winforms |
|---|---|
| Message-ID | <[email protected]> |
SORRY TO INTERRUPT....
but there seems to be some misunderstanding..
set the image property of the picture box to the image after editing the image
Bitmap bmp = new Bitmap(pictureBox1.Width, pictureBox1.Height);
Graphics g = Graphics.FromImage(bmp);
g.Clear(Color.Blue);
pictureBox1.Image = bmp;
pictureBox1.Refresh();
Regards
samir
Fabian Schmied <[email protected]> wrote: > Graphics g = Graphics.FromImage(b);
>
> Then you should be able to use "g" to draw your graph on "b", and then use
> b.Save() to save the result, or g.DrawImage() to paint the image on the
> screen.
The first part is right, but if "g" is the Graphics object obtained
via Graphics.FromImage(b), then g.DrawImage won't paint the image on
the screen. Instead, it can be used to paint a different image on the
graphics object (which in turn paints on "b").
To show the image on the screen, you can use a PictureBox or a Paint
event's PaintEventArgs.Graphics.DrawImage().
Fabian
---------------------------------
Get the free Yahoo! toolbar and rest assured with the added security of spyware protection.