Re: TYPE_IMAGE_BUFFER graphics configuration impl
Roger I Martin PhD <[email protected]> Fri, 5 Aug 2005 22:06:01 -0400
| Newsgroups | gmane.comp.windows.devel.jawin |
|---|---|
| Message-ID | <[email protected]> |
Partially overcame the problem but even though I've gotten the Canvas to actually draw itself on a TYPE_IMAGE_BUFFER nonvisible surface(i.e. a compatible buffered image) but cannot get the JAWT to lock it for native blending. But I can get the BufferedImage which takes me back to MS bitmap hell. grrr. Support ALL types again. grrr. Filling out bitmapheaders successfully. grrr. Roger I Martin PhD wrote: > Hi, > > Has anyone successfully applied a TYPE_IMAGE_BUFFER > http://java.sun.com/j2se/1.5.0/docs/api/java/awt/GraphicsDevice.html#TYPE_IMAGE_BUFFER > > ? My impl will allow a java.awt.Canvas to construct but not build and > paint the image buffer. Is there some more custom implementation > needed? Perhaps a custom java.awt.Window? Working on some JAWT > functionality in Jawin that could use some offscreen work. > > -Roger >