Re: TYPE_IMAGE_BUFFER graphics configuration impl

Roger I Martin PhD <[email protected]> Fri, 5 Aug 2005 22:06:01 -0400
Newsgroups gmane.comp.windows.devel.jawin
Message-ID <[email protected]>
Partially overcame the problem but even though I've gotten the Canvas to
actually draw itself on a TYPE_IMAGE_BUFFER nonvisible surface(i.e. a
compatible buffered image) but cannot get the JAWT to lock it for native
blending.  But I can get the BufferedImage which takes me back to MS
bitmap hell. grrr.  Support ALL types again.  grrr.  Filling out
bitmapheaders successfully. grrr.


Roger I Martin PhD wrote:

> Hi,
>
> Has anyone successfully applied a TYPE_IMAGE_BUFFER
> http://java.sun.com/j2se/1.5.0/docs/api/java/awt/GraphicsDevice.html#TYPE_IMAGE_BUFFER
>
> ?  My impl will allow a java.awt.Canvas to construct but not build and
> paint the image buffer.  Is there some more custom implementation
> needed?  Perhaps a custom java.awt.Window?  Working on some JAWT
> functionality in Jawin that could use some offscreen work.
>
> -Roger
>