LibArtt-2.3.3 for Windows

"GnuWin32" <[email protected]>
Newsgroups gmane.comp.windows.gnu.announce
Organization GnuWin32
Message-ID <000301c22050$67a786e0$9600000a@alpha>
An MS-Windows (Win32) port of the latest release (2.3.3) of LibArt is
available from
http://gnuwin32.sourceforge.net

Libart is a 2D drawing library: its goal is to be a high-quality
vector-based 2D library with antialiasing and alpha composition.
Libart is a high-performance rendering library that provides a
rich imaging model. Libart's imaging model is a superset of PostScript,
and it adds support for antialiasing and alpha compositing (transparency).
Libart is used as the core rendering engine for both the GNOME canvas
and the GNOME printing system. It uses sophisticated techniques such
as microtile arrays and sorted vector paths to maximize performance.
Libart provides a wealth of vector path-manipulation operations, affine
transformations, antialiased and alpha-composited vector path rendering,
and functions for manipulating Bézier paths.
Applications for Libart are numerous and cross many disciplines.
A brief sampling follows:
- Interactive graphics applications, using libart's sorted vector paths
and microtiles to optimize incremental redisplay.
- Dynamic generation of web graphics, for example charts or personalized
buttons.
- Rendering maps and other GIS (Geographic Information Systems) data, both
for Web delivery and personal computer applications.
- Presentation of biomedical and industrial data on embedded displays.
- SVG viewers and editors for desktop and web graphics.



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