Is this a bug I see before my eyes?

Rob Marsden <rob-uNoPq/[email protected]>
Newsgroups gmane.comp.windows.wtl
Message-ID <[email protected]>
Well, I can't believe it, if is, because in it's in such a core piece of 
code. I an using an OnIdle() callback to do background processing. This 
is called from OnIdle(int nIdleCount) around line 1036 in atlapp.h v8.1
Which says:

	// override to change idle processing
	virtual BOOL OnIdle(int /*nIdleCount*/)
	{
		for(int i = 0; i < m_aIdleHandler.GetSize(); i++)
		{
			CIdleHandler* pIdleHandler = m_aIdleHandler[i];
			if(pIdleHandler != NULL)
				pIdleHandler->OnIdle();
		}
		return FALSE;   // don't continue
	}

Can any one tell me why the return value is discarded, preventing any 
OnIdle function requesting 'MoreToDo'?

Or am I missing something fundamental?

-- 
Rob Marsden
Gistix (Northern) Limited


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