Re: xaa vs. WriteImage()
Marc Aurele La France <[email protected]> Tue, 4 Mar 2008 13:37:38 -0700 (Mountain Standard Time)
| Newsgroups | gmane.comp.xfree86.devel |
|---|---|
| Message-ID | <[email protected]> |
On Mon, 3 Mar 2008, Michael Lorenz wrote:
> I noticed the following - XAACopyArea() only attempts to use accelerated
> WriteImage() when writing to a DRAWABLE_WINDOW but not on off-screen pixmaps.
> I used the following changes to make it work:
> diff -u -w -r1.1.1.3 xaaCpyArea.c
> - --- xaaCpyArea.c 9 Jun 2001 15:09:02 -0000 1.1.1.3
> +++ xaaCpyArea.c 3 Mar 2008 20:51:05 -0000
> @@ -64,9 +64,16 @@
> return (XAABitBlt( pSrcDrawable, pDstDrawable,
> pGC, srcx, srcy, width, height, dstx, dsty,
> XAADoBitBlt, 0L));
> + } else {
> + if(infoRec->ScreenToScreenBitBlt &&
> + CHECK_ROP(pGC,infoRec->ScreenToScreenBitBltFlags) &&
> + CHECK_ROPSRC(pGC,infoRec->ScreenToScreenBitBltFlags) &&
> + CHECK_PLANEMASK(pGC,infoRec->ScreenToScreenBitBltFlags))
> + return (XAABitBlt( pSrcDrawable, pDstDrawable,
> + pGC, srcx, srcy, width, height, dstx, dsty,
> + XAADoImageWrite, 0L));
> }
> }
This does not look correct. Shouldn't this be more in line with the case
where the destination drawable is a window? (i.e. test bitsPerPixel's and
WritePixmap files instead of ScreenToScreenBitBlt).
> have fun
Always.
Marc.
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