Re: xfree will be the best....

Marco Bubke <[email protected]>
Newsgroups gmane.comp.xfree86.forum
Message-ID <[email protected]>
Keith Packard wrote:

>Around 17 o'clock on Apr 6, Keith Whitwell wrote:
>
>  
>
>>As soon as any vendor makes hardware with a 3d engine capable of this stuff, 
>>the first thing they'll do is export it as an OpenGL extension.
>>    
>>
>
>That'll be cool; we'll have another path to accelerated 2D graphics
>then.
>
>Applications can't depend on Render, OpenGL or any extension as they must
>be able to run on old X servers that have none of them.  To make this
>easier, I'm helping build application libraries that mask the underlying
>system -- Xft and Xc both expose an API independent of the mechanism used
>to draw the graphics.  It would be interesting to see these targeted at
>an OpenGL backend.
>  
>

So it would make more sense to implement Xft and Xc in OpenGL? Do you 
know a good source of documentation to learn both and X in general. I 
haven't used X and glx directly so far. And I have really no knowlegde 
in mixing X11 and OpenGL drawing. I have read that it should be possible 
(on SGI).

Marco
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