Re: FW: XFree86 future
James Arthur <[email protected]>
| Newsgroups | gmane.comp.xfree86.forum |
|---|---|
| Message-ID | <[email protected]> |
On Friday 28 March 2003 21:19, Marco Bubke wrote: > Quartz is rendering the windows to textures. And textures can have alpha > channels. Yes, you can do that all as textures. That I mean by rendering > to textures. It clould be very fast and the most modern cards have > enough memory. You can do effects like color room transformation too etc. > Think of a texture as image which can mapped on geometry, for example a > rectangle or trangles etc. Today cards (Geforce) can have textures which > size don't must be a power of two. In OpenGlL you can do all the stuff > Render is doing, but hardware accelerated. :-) Is this not what Evas/Enlightenment17 (www.enlightenment.org) does? --jaa