Re: FW: XFree86 future

James Arthur <[email protected]>
Newsgroups gmane.comp.xfree86.forum
Message-ID <[email protected]>
On Friday 28 March 2003 21:19, Marco Bubke wrote:
> Quartz is rendering the windows to textures. And textures can have alpha
> channels. Yes, you can do that all as textures. That I mean by rendering
> to textures. It clould be very fast and the most modern cards have
> enough memory. You can do effects like color room transformation too etc.
> Think of a texture as image which can mapped on geometry, for example a
> rectangle or trangles etc. Today cards (Geforce) can have textures which
> size don't must be a power of two. In OpenGlL you can do all the stuff
> Render is doing, but hardware accelerated.  :-)

Is this not what Evas/Enlightenment17 (www.enlightenment.org) does?

--jaa
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