Re: XFree86 5.0 TODO

"Kendall Bennett" <[email protected]>
Newsgroups gmane.comp.xfree86.forum
Organization SciTech Software, Inc.
Message-ID <3E79ADFC.31081.E413D95@localhost>
Mark Vojkovich <[email protected]> wrote:

> > 4. DGA - do we leave in, or do we shelve it ?
> 
>    Kill it!  Kill it!
> 
>    It's a security hole.  It's a difficult corner case to solve in
> the driver and therefore is frequently broken. And most uses of DGA
> I've seen are misuses which do not use DGA in the manner that it
> was intended. 

If you kill it, make sure you replace it with something that will provide 
equivalent functionality. Games and applications that wish to use 
fullscreen graphics under X11 can utilise DGA today, but if you kill it, 
you lose that ability. DGA is the closest thing that XFree86 has to 
DirectX, but it could be *way* better.

>    We need to fix the Xinput extension to report relative
> motion though, and soon, so people can get used to using
> it.  I don't want to see Doom III using DGA mouse support.

I agree. IMHO DGA should not support input stuff at all. It should only 
be related to doing graphics output and input should all be handled 
through the regular Xinput extension.

Regards,

---
Kendall Bennett
Chief Executive Officer
SciTech Software, Inc.
Phone: (530) 894 8400
http://www.scitechsoft.com

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