Re: Re: Sub-pixel area computations

Allen Akin <[email protected]>
Newsgroups gmane.comp.xfree86.render
Message-ID <[email protected]>
On Sun, May 05, 2002 at 04:58:10PM -0700, Keith Packard wrote:
|                    ...the goal is to produce answers which can be 
| reproduced on a wide variety of target devices, not to produce answers 
| that are in some abstract sense "perfect".
| ...
| Remember that Render supports two modes for polygon edges -- precise and 
| imprecise.  Precise polygons have an exact specification that applications 
| can rely upon so that rendering done in different contexts will always 
| match exactly.  
| 
| Imprecise polygons have requirements from the spec controlling their
| behaviour to ensure "reasonable" looking results, but precise pixelization
| is not required. ...

Sounds good.

Allen
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