Re: Re: Sub-pixel area computations
Allen Akin <[email protected]>
| Newsgroups | gmane.comp.xfree86.render |
|---|---|
| Message-ID | <[email protected]> |
On Sun, May 05, 2002 at 04:58:10PM -0700, Keith Packard wrote: | ...the goal is to produce answers which can be | reproduced on a wide variety of target devices, not to produce answers | that are in some abstract sense "perfect". | ... | Remember that Render supports two modes for polygon edges -- precise and | imprecise. Precise polygons have an exact specification that applications | can rely upon so that rendering done in different contexts will always | match exactly. | | Imprecise polygons have requirements from the spec controlling their | behaviour to ensure "reasonable" looking results, but precise pixelization | is not required. ... Sounds good. Allen