Re: Sub-pixel area computations
Carl Worth <[email protected]>
| Newsgroups | gmane.comp.xfree86.render |
|---|---|
| Message-ID | <[email protected]> |
On May 2, cworth wrote: > What if the implementation corrected for the snapping by adjusting the > area calculation by adding/subtracting thin rectangles whose height > was determined by the error left from the bresenham snapping? Ugh. I was only thinking about the error introduced along the axis-aligned edges of the triangle. There's still the problem of the error introduced along the hypotenuse. :( -Carl