[PATCH 1/2] wmaker: Fix whitespace in menu.h; passes checkpatch.pl inspection.

Doug Torrance <[email protected]>
Newsgroups gmane.compw.window-managers.windowmaker.devel
Message-ID <[email protected]>
---
 src/menu.h | 138 ++++++++++++++++++++++++++++++-------------------------------
 1 file changed, 69 insertions(+), 69 deletions(-)

diff --git a/src/menu.h b/src/menu.h
index 45525eb..e568a7e 100644
--- a/src/menu.h
+++ b/src/menu.h
@@ -30,76 +30,76 @@
 #define MI_SHADED	4
 
 typedef struct WMenuEntry {
-    int order;
-    char *text;			       /* entry text */
-    char *rtext;		       /* text to show in the right part */
-    void (*callback)(struct WMenu *menu, struct WMenuEntry *entry);
-    void (*free_cdata)(void *data);    /* proc to be used to free clientdata */
-    void *clientdata;		       /* data to pass to callback */
-    int cascade;		       /* cascade menu index */
+	int order;
+	char *text;			       /* entry text */
+	char *rtext;		       /* text to show in the right part */
+	void (*callback)(struct WMenu *menu, struct WMenuEntry *entry);
+	void (*free_cdata)(void *data);    /* proc to be used to free clientdata */
+	void *clientdata;		       /* data to pass to callback */
+	int cascade;		       /* cascade menu index */
 #ifdef USER_MENU
-    WMPropList *instances;	       /* allowed instances */
+	WMPropList *instances;	       /* allowed instances */
 #endif /* USER_MENU */
-    struct {
-        unsigned int enabled:1;	       /* entry is selectable */
-        unsigned int indicator:1;      /* left indicator */
-        unsigned int indicator_on:1;
-        unsigned int indicator_type:3;
-        unsigned int editable:1;
-    } flags;
+	struct {
+		unsigned int enabled:1;	       /* entry is selectable */
+		unsigned int indicator:1;      /* left indicator */
+		unsigned int indicator_on:1;
+		unsigned int indicator_type:3;
+		unsigned int editable:1;
+	} flags;
 } WMenuEntry;
 
 
 typedef struct WMenu {
-    struct WMenu *parent;
-    struct WMenu *brother;
-
-    time_t timestamp;		       /* for the root menu. Last time
-                                        * menu was reloaded */
-
-    /* decorations */
-    struct WFrameWindow *frame;
-    WCoreWindow *menu;		       /* the window menu */
-    Pixmap menu_texture_data;
-    int frame_x, frame_y;	       /* position of the frame in root*/
-
-    WMenuEntry **entries;	       /* array of entries. This is shared
-                                        * by the menu and it's "brother" */
-    short alloced_entries;	       /* number of entries allocated in
-                                        * entry array */
-    struct WMenu **cascades;	       /* array of cascades */
-    short cascade_no;
-
-    short entry_no;		       /* number of entries */
-    short selected_entry;
-
-    short entry_height;		       /* height of each entry */
-
-    WMHandlerID timer;		       /* timer for the autoscroll */
-
-    void *jump_back;                   /* jump back data */
-
-    /* to be called when some entry is edited */
-    void (*on_edit)(struct WMenu *menu, struct WMenuEntry *entry);
-    /* to be called when destroyed */
-    void (*on_destroy)(struct WMenu *menu);
-
-    struct {
-        unsigned int titled:1;
-        unsigned int realized:1;       /* whether the window was configured */
-        unsigned int app_menu:1;       /* this is a application or root menu */
-        unsigned int mapped:1;	       /* if menu is already mapped on screen*/
-        unsigned int buttoned:1;       /* if the close button is visible
-                                        * (menu was torn off) */
-        unsigned int open_to_left:1;   /* direction to open submenus */
-        unsigned int lowered:1;
-
-        unsigned int brother:1;	       /* if this is a copy of the menu*/
-        unsigned int editing:1;
-        unsigned int jump_back_pending:1;
-
-        unsigned int inside_handler:1;
-    } flags;
+	struct WMenu *parent;
+	struct WMenu *brother;
+
+	time_t timestamp;		       /* for the root menu. Last time
+						* menu was reloaded */
+
+	/* decorations */
+	struct WFrameWindow *frame;
+	WCoreWindow *menu;		       /* the window menu */
+	Pixmap menu_texture_data;
+	int frame_x, frame_y;	       /* position of the frame in root*/
+
+	WMenuEntry **entries;	       /* array of entries. This is shared
+					* by the menu and it's "brother" */
+	short alloced_entries;	       /* number of entries allocated in
+					* entry array */
+	struct WMenu **cascades;	       /* array of cascades */
+	short cascade_no;
+
+	short entry_no;		       /* number of entries */
+	short selected_entry;
+
+	short entry_height;		       /* height of each entry */
+
+	WMHandlerID timer;		       /* timer for the autoscroll */
+
+	void *jump_back;                   /* jump back data */
+
+	/* to be called when some entry is edited */
+	void (*on_edit)(struct WMenu *menu, struct WMenuEntry *entry);
+	/* to be called when destroyed */
+	void (*on_destroy)(struct WMenu *menu);
+
+	struct {
+		unsigned int titled:1;
+		unsigned int realized:1;       /* whether the window was configured */
+		unsigned int app_menu:1;       /* this is a application or root menu */
+		unsigned int mapped:1;	       /* if menu is already mapped on screen*/
+		unsigned int buttoned:1;       /* if the close button is visible
+						* (menu was torn off) */
+		unsigned int open_to_left:1;   /* direction to open submenus */
+		unsigned int lowered:1;
+
+		unsigned int brother:1;	       /* if this is a copy of the menu*/
+		unsigned int editing:1;
+		unsigned int jump_back_pending:1;
+
+		unsigned int inside_handler:1;
+	} flags;
 } WMenu;
 
 
@@ -107,15 +107,15 @@ void wMenuPaint(WMenu *menu);
 void wMenuDestroy(WMenu *menu, int recurse);
 void wMenuRealize(WMenu *menu);
 WMenuEntry *wMenuInsertCascade(WMenu *menu, int index, const char *text,
-                               WMenu *cascade);
+			       WMenu *cascade);
 WMenuEntry *wMenuInsertCallback(WMenu *menu, int index, const char *text,
-                                void (*callback)(WMenu *menu, WMenuEntry *entry),
-                                void *clientdata);
+				void (*callback)(WMenu *menu, WMenuEntry *entry),
+				void *clientdata);
 
 void wMenuEntrySetCascade(WMenu *menu, WMenuEntry *entry, WMenu *cascade);
 
-#define wMenuAddCallback(menu, text, callback, data) \
-    wMenuInsertCallback(menu, -1, text, callback, data)
+#define wMenuAddCallback(menu, text, callback, data)		\
+	wMenuInsertCallback(menu, -1, text, callback, data)
 
 void wMenuRemoveItem(WMenu *menu, int index);
 
-- 
2.5.0


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